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  1. Haganu

    WORKSHOP Weapons... Lots of weapons.

    After playing around a little with some weapons uploaded on the workshop by creators, specifically @50percentJoe and @flow754, I got their weapons to actually work on NPCs. SRIV kinda missed the mark with weapons. It's great that you can swap models, but it's kinda immersion breaking when the...
  2. Haganu

    A couple of questions regarding the mod patch

    First off, it's been a while guys. How have ya all been? Second off, how has the mod patch been going? I'm glad to see Knobby is still active on it. :) And third off, but most importantly, the questions this thread is about: NPCs in the new format. Other than homies, how will they be...
  3. Haganu

    Self-made weapons crash the game

    Hello there, For a while now I've been wanting to make some self-made weapons, few days I've been working on trying to make some of them already. In the new format, already existing meshes should work, I don't think I've encountered problems I can't solve. But today I've tried turning flow754's...
  4. Haganu

    Suggestion: Vehicle variant support

    I really love to play around in traffic, make it look as awesome as possible, and be able to choose what to add on to NPC traffic. I have tried to add variants in the new format, but it doesn't seem to work. Let's say we have a truck_2dr_flatbed01.xtbl and want to add variants in the new...
  5. Haganu

    SR:TT & SRIV - ccar_pc and gcar_pc format.

    Maybe a simple question, but to me it can probably make quite the difference. Did the format of ccar_pc and gcar_pc files change during the development of SRIV? I tried getting a car from SRIV into SR:TT, the game doesn't crash, but it's not spawning either. So if it's a plain yes, then I'll...
  6. Haganu

    Saints Row: The Third So about SR:TT's traffic...

    Up to short ago I managed, after quite some weeks of trial and error, to get this much vehicles in traffic using the fully customizable ccar & gcar without crashing the game. But after I made some extra changes to the Compensator and the Estrada, the game went full crashing leaving me completely...
  7. Haganu

    The Crew

    So next month the Crew is finally coming out. An MMO racing game where you can make teams with up to 4 people, you can race together, help each other out on missions and skill challenges. The cars also have at least 5 different types for tuning, though not every car has all types: Full Stock -...
  8. Haganu

    SRV Ideas thread.

    So, probably after, or when almostly done with SR:GOOH, the people at Volition will probably start on SRV, since some of them are still active every now and then on the forums, let's try and get some ideas, hm? Discuss.
  9. Haganu

    Saints Row IV Building vehicles.

    So I already posted something regarding the SRIV vpkg_wd.exe in a different thread, but it might be more appropriate to adress the issue here. So, both SR:TT and SRIV have a vehicle table cruncher now. But that's merely step 1. The problem is directly at step 2 and 3: Building the vehicles...
  10. Haganu

    [SR:TT & SRIV] vehicle_cust_color_sets.xtbl

    Just a couple of what I think that are simple questions all around the file vehicle_cust_color_sets.xtbl: Is it possible to make new color sets in the table? If yes, how many new color sets can I add before the game starts ignoring newly made color sets? Also, do the Matte color sets (Matte...
  11. Haganu

    Saints Row IV Back at the forums, with a question about notoriety_spawn...

    So as the title says, finally back, done with MMOTPS gaming, F2P games have communities way too rotten. But let's just jump straight to the point, because I have a little question regarding notoriety_spawn.xtbl... How many more entries can I add in SRIV's notoriety spawn tables, I added about...
  12. Haganu

    TK cluster issue

    When you get the catch upgrade for TK, you don't have to use TK on those shells around the clusters anymore; they get doubled, and if you either still use TK on it or just jump into it, you get the cluster anyways. It looks like the clusters got doubled, though when you collect those TK clusters...
  13. Haganu

    Past Gangs Spawning Mod

    (Finally) it is there, completely reworked from scratch. The mod that does a whole lot of shit and probably messes up the game files, for a better gameplay experience! To begin with, I recommend to play any DLC without NPC mods that add NPC alts or other custom NPCs. The game might crash on...
  14. Haganu

    Saints Row IV Roadblock Layouts => Vehicle groups

    So for the past gangs mod I wanted to make new roadblock layouts and replace some things, and I came across this: <Object> <Type>Vehicle Group</Type> <Resource_name>Civilian</Resource_name> <Lane_index>1</Lane_index>...
  15. Haganu

    Past Gangs Spawning Mod

    With this mod I'm going to make the past enemy gangs that have characters and cars, spawn in the city. The Morningstars will spawn in the Downtown area. The Brotherhood will spawn in the south of Carver Island (Southwest), and in Aprice Island The Ronin will take the south of Stanfield...
  16. Haganu

    Saints Row: The Third The ability to illuminate clothes (like the deckers' clothes)

    So, the Deckers have these neon-y clothing that when you make the night dark enough, that you only see the neon blue on their clothes, I tried to do that on other types of clothing but without succes. I do know that you can make the entire Decker suit light up like that by making it entirely...
  17. Haganu

    Saints Row: The Third Weapons on the back

    There is this flag for weapons, "always wear on back", which will let character carry the weapons on their back, but there are a few things that bugged me with it though: 1) Why does the that flag on the Decker sword not work on characters (except for when the character is in the Deckers team)...
  18. Haganu

    Saints Row: The Third What about teams?

    Hi again, A little while ago I released a mod, which is supposed to add 10 new gangs to the open world gameplay. One of the few problems I encountered was that there was only a Neutral Gang team I could use. So I tried to make new teams through teams.xtbl, but to end up in weapon loadouts...
  19. Haganu

    Saints Row: The Third How to make new VFX?

    Hi there, I have in mind to make an own flavour of superpower based on player health already since I'm quite enthousiast for SRIV, for those powers I need VFX, but I don't know how to create new ones. I guess it's not possible yet as we don't have all the tools yet, but when we do, I'd love to...
  20. Haganu

    A new Enemy in Town

    That new enemy is you. Why I made this mod: When SRTT released initially, it looked fresh. The controls felt more fluid and the graphics were good for its time. But the game always felt so incomplete, it's terrible really. After the tools from Volition were released, I wanted to understand one...
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