NPC Editing - A Comprehensive Guide

Hello. Now a question. Is it possible to add in different hair or facial hair to the npc's xtbl file? Like adding in a beard or stubble instead of just the mustache the current npc has? Or is it like the clothing, where you can't add more to them.
Hair is basically just a clothing item. Whatever's in an NPC's .cmesh is what you're stuck with.
Hmm I see. Gotcha. Such a shame, lol. Not even editing the gpeg and cpeg?
Story centric characters (eg: npc_Gat) tend to have their own unique skin textures which you could draw facial hair onto. Most NPCs share the Playa's skin texture though.
What about skin colors? Can you change skin colors as well for an npc?
Skin color names can be found in "skin_color_pool.xtbl". I'm unsure if they will all work though. You should at the very least be able to swap skin colors between an NPC's different Variants.
 
Hair is basically just a clothing item. Whatever's in an NPC's .cmesh is what you're stuck with.

Story centric characters (eg: npc_Gat) tend to have their own unique skin textures which you could draw facial hair onto. Most NPCs share the Playa's skin texture though.

Skin color names can be found in "skin_color_pool.xtbl". I'm unsure if they will all work though. You should at the very least be able to swap skin colors between an NPC's different Variants.
Right I see. I see the skin color ones, but how do I know which one is which skin color in skin color pool xtbl? Just trail and error or?
 
Well I looked inside skin_color_pool and it doesn't say which skin color is which race.
well.. they arent named with skin colors like Caucasian or Asian. They are named like skin_1 or something related with.

Not sure if this will help, but if you open the game.. and go to to the surgery and open the interface to switch skin color, you can see the skin colors. on skin_color_pool should be in the same order as in the game. So if you want SR1 Playa's skin for example, your option should be skin A1
 
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