You can edit the chances that an already assigned clothing item will appear on an NPC, and the color set it spawns with. But you can't change what the item a character wears is because the shape of those clothing items is pre-baked into the character's mesh.Right now I just assume that the clothing items are extremely hard coded to the character model itself that any changes will just result in everything failing
Volition probably built the NPC meshes by feeding these .xtbl files into a tool we don't have. At least we have the .cvtf cruncher.
Example:
Code:
<Vid_group>
<Name>head hair</Name>
<Vid_chances>
<Vid_chance>
<Description>Shaundi hair</Description>
<VID_list>12</VID_list>
<Chance>100.000</Chance> <--- YOU CAN ONLY EDIT THIS.
</Vid_chance>
</Vid_chances>