Discussion in 'Steam Workshop' started by flow754, Oct 17, 2016.
Is it possible to use existed simulation file? I guess that is possible if you doesn't overwrite rigx file but is it possible to get p_bone_order for that bone chains? 3d max mesh importer only geting p_bone_name value
Why a pelvis bone has this strange rotation? With it it's kinda impossible to create some animation for the testing skin weights.
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