Revamped Car Physics for Sr2

[GoSP] Jon

Screw you all
Like my corresponding SRTT mod, this removes all angular damping on vehicles.
This means cars can turn, flip, and roll in all their proper glory in a more natural way.

TO INSTALL:
You MUST install this with Gentlemen of the Row. Place the files in the included Zip into
GOTR/optional_mod_stuff/1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE
Then build the patch accordingly.

DO NOT use the kbam handling mod included with GotR if you want this to work!!

NOTE: I am certainly not done with this mod. There are more updates to come, and I'm going to be fixing a lot of bugs and tweaking the handling on cars that have big issues right now (like the Attrazione)

Changelog:
1.0: initial release
1.1: Fixed the Magma being way too sensitive, fixed Hammerhead understeer
 

Attachments

  • Sr2CarPhysics1.1.rar
    188.3 KB · Views: 6,806
Last edited:
I am confused by the installation instructions. I should remove the KBAM fix in GOTR, but I see no option to add this. Does everything in the "modders put your own mods" folder get added automatically?
 
Some people might like the hyper-sensitivity of the 1.0 release?
 
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