Any update? 


Dude I am so hyped for this! That spinning attack especially looks super awesome, glad to see that you're still working on this mod and I wish you the best of luck on finishing it!Here's more things i'm still working on
The current melee combo only consists of two attacks - Starter and Chain
Starter is either left or right punch, the game alternates between both of these, there's also directional starters which are in vanilla game too, but in my mod these only trigger for the first attack - 180 Kick, 90 Left Backfist, 90 Right Elbow. So if you press the melee button but the enemy is on the left side of the player, you will perform the backfist move, but only for the first punch in the melee combo.
I'm still working on the finishers and heavy attack (right mouse button) so i'm not showing that yet until i come up with a good idea. I would like to keep finishers separate from the main melee combo to give extra control to the player and not make basic melee feel too OP.
New Feature - Crouch Attack
When an enemy is crouching, player will now perform a kick animation, this feature is unused in retail game but i made use of it in the mod, it's also much easier to attack crouched enemies now as previously the player character wouldn't know what to do.
New Feature - Walking Attack
When the player is walking (holding a dedicated walk button from settings menu or slowly pushing the analog stick) the player will now do one of the two kicking moves from "End" attack animation set, this gives you even bigger control over your fight style.
New Feature - Running Attack
Another restoration, originally the "End" attacks were supposed to trigger when running towards an enemy, it has been restored to the original vision. I also did it this way because these animations would screw up some of the Chain animations (they wouldn't lock onto the enemy properly and hit the air instead, reboot flashbacks).

Would it be possible for you to release this? I'd absolutely LOVE to mess around with it.can't wait for the next update, i created a big modification of this mod a while back (pretty much only for myself) that already had some of the stuff in it that's coming out next update (like the running attack), and i'm glad you got around to adding them to the actual mod. the spinning move and stomp look pretty good!
i hope you have fun adding some new finishers, i'm looking forward to seeing the SR4 ones ported over to SRTT.
(i ported over a couple of GOOH ones and they actually turned out pretty alright minus the missing audio)
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