overhaul

  1. Spid3r

    Weapon Renaming & Rework

    What I attempt to achieve with this mod is a "overhaul" to the weapons. Matching their ammo capacity to their real life counterparts whilst dramatically reducing down the spare carried ammo in the sake of "realism". Cutting five hundred spare rounds of ammo down to just sixty. Since where is...
  2. Singa

    Saintscraft - Minecraft Textures for Saints Row 2

    Welcome to Saintscraft! This mod will give your game the iconic look of the popular game Minecraft! Screenshots: Here is a cool video Admixon made where this texture pack, among others I worked on, is previewed. Installation: To install this mod, move all of its files except the .txt...
  3. D

    The Steelport Beautification Thread

    Welcome to the Steelport Beautification thread! As the title states, this thread is here to act as a guide to improving your virtual Steelport, not only aesthetically, but also functionally. I'm constantly using most of these along side each other in game and haven't had any issues...
  4. Admixon

    Sands of Stilwater

    Description Welcome to Sandwater... to Stilsand... Stilbeach. Me and Singa brought some sand to Stilwater! Screenshots Installation Guide 1. Install GoTR first (required!) HERE 2. Download SnA_Sand.rar file and open it with WinRar or 7zip 3. Extract all of the files into...
  5. ThatsMe

    Melee Overhaul

    Melee Overhaul The goal of this mod is to make melee and takedowns much better by making it closer to Saints Row 2, and restoring cut content (hence why the logo still uses old design ;)) Mod Features -3 new weapon takedowns restored from beta version, move takedown with rifles, move takedown...
  6. Joemoo

    Restore Skyscrapers/Cribs (City Overhaul With Possible Interiors)

    So I was viewing the Crib Mod by Fan Of Saints (http://steamcommunity.com/sharedfiles/filedetails/?id=817054198) on the workshop and it had me thinking... what about overhauling the entire city back to SR:TT? If that's even possible? I know the overhaul just adds in teleporters and objects that...
  7. mechanikilla

    Repeatable one time events/Diversion Overhaul!?

    All the one time events, towers, hotspots and flashpoints etc need to be more than temporary diversions and actually be repeatable events. Let me explain, its simple really, all the assets already exist in game etc. Any one time event can be 're-taken', every now and then at random intervals...
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