Saints Row 2 Juiced Patch

There is a table file for cutscene sound balancing: "focused_audio.xtbl". Each cutscene uses a different focused_audio entry. You can see which cutscene uses which focused_audio settings in "cutscene_voice.xtbl" and "voice.xtbl". For individual sound effects though, you'd have to edit "foley.xtbl".
So that's intended behaviour?

Sorry about hijacking the thread, but I honestly thought this was another general audio bug. Does your Cutscene Patch do anything like this already? I couldn't find info about that, exactly.
 
So that's intended behaviour?
I don't know if I'd call it "intended" behaviour by Volition, but the table file is there, and the values are what they are.
Does your Cutscene Patch do anything like this already? I couldn't find info about that, exactly.
I have done some editing in these files for the next Cutscene Patch update, but not in regards to general audio balancing, in case anyone figures out the actual reason why the balancing is different on PC. (Maybe I'll see about doing something.)
Sorry about hijacking the thread, but I honestly thought this was another general audio bug.
There might be PC port bugs. For example; "IG" cutscene (those which sometimes play during missions) voice audio is way quieter on PC compared to console. I think it might be to do with travel radius, rather than volume.
 
Hello, me and my friend played this for the first time yesterday.

All went well apart from we can't join each other through OpenSpy with a password, so we sorted that by joining without password.

However my friend is having widescreen issues where he says the UI Safe Area is not fully reaching the sides of his screen
"so like my map and a weird border is like few cm to the left of my actual screen end"

Is there any options for changing this we can try?
 
Thanks for the reply Clippy. My friend is too lazy to provide a screenshot :)

We noticed it only happens after leaving an activity or mission that the UI has the issues. So he's fine with it since it isn't all the time and a restart can fix it.
 
Hi! I noticed that while playing a game, the Windows taskbar is visible at the bottom of the screen. Is there a way to fix this? Switching to windowed, borderless, and fullscreen modes doesn't help. The taskbar is still visible.
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Hi! I noticed that while playing a game, the Windows taskbar is visible at the bottom of the screen. Is there a way to fix this? Switching to windowed, borderless, and fullscreen modes doesn't help. The taskbar is still visible.
Hi, try changing this option to 0 in juiced.ini. By default (if I recall correctly) Juiced will replace Windowed mode with borderless.
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Alternatively you can right click Taskbar > Taskbar Settings and tick "Automatically hide the taskbar in desktop mode" while you play the game and turn it back off when you need it.
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I already got GOTR with this, though I'm genuinely curious, any more mods to recommend that could work with this? (Admittedly, performance still... hiccups a bit, couldn't even begin to figure out why.)
 
I already got GOTR with this, though I'm genuinely curious, any more mods to recommend that could work with this? (Admittedly, performance still... hiccups a bit, couldn't even begin to figure out why.)
Pretty much any mod should work with Juiced Patch. GotR can be a different story sometimes though.
Mod pages will typically mention whether they were made for Vanilla or GotR.

I'd recommend installing GotR via this method, which can avoid some issues and make troubleshooting a little easier if things go wrong.
 
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