How exactly does Juiced detect GotR?
Edit: Could I suggest making the warning a little less harsh? I understand why it's there, but forcing the player out of the game seems a bit much to me.
As well, the check doesn't account for false positives from older mods that were built off GotR. I'm sure there's a valid technical reason for that, but it might be intimidating for new players to see the current warning despite not having installed GotR at all.
Maybe have the message function like the Juiced settings notif; tell the player GotR was detected, warn them that it doesn't fix anything, and then give them the option to quit the game, or keep playing if they know what they're doing or if it's a false positive.
Love the mod, and have nothing but respect for you guys.