Keep up the good job, Miku!
Thank you!!! I'll promise the full thing will be awesome!This is amazing. Gangs are spawning where they're supposed to (as far as I'm aware, Brotherhood and SOS are at/around Port Pryor, but they're good). Just got in an AWESOME gunfight with the Vice Kings at the airport. I can't wait to see what an update brings-- better yet, when the full thing is out!
Best of luck to you, love this mod so far!

I guess so, but I'm quite close to the character limit, and I even wanted to add the deckers...EDIT: If at all possible, for the Police & Military version, could you have the 50s cops spawn in the 50s Police Cars?
The good old wicked awesome shit like I made with my new enemies mod in SR:TT, only with gangs from the past, and incomplete yet, and maybe less wicked...Really looking forward to Volition patching and fixing the current weapons bug so I can try this out. Nice work!
That simply is because those gang decals are included in the Fully_Customizable variants of the cars.Are Luchadores in the game or something, or is it just a chance occurrence to see a black/green truck with the star on top? I keep seeing their colors spawning on a few of the gang vehicles here and there; it wasn't driven by a gang member, just a regular person. TK'd it up to a rooftop since he wouldn't stay still for a photo op... he was being a total baby about it and bailed out. >:
Was purely on purpose, so you'll fight the SRIV cops and the SR:TT cops. And in further releases maybe even pleasant cops (1950's).EDIT: I'm also noticing that with the Police & Military mod the ZPD-style cops are riding in the back driver-seat of the SR3-era Police Cars. Dunno if it has to be that way or whatevers, just tossing it out there.