Gentlemen of the Row

Discussion in 'Mod Releases' started by [V] IdolNinja, Nov 21, 2011.

  1. [V] IdolNinja

    [V] IdolNinja Volition Staff

    Those should be at On the Rag.
     
  2. smashbro596

    smashbro596 Modding patch tester

    thank you much idol. i just got sr2 to hype me up for saints row 4. which i also preordered. :D
    by the way, i heard the news about you planning on modding saints row 4. super excited!
    also, an idea(cheat) for the next version: open car damage: all damage to your car resets when hit
     
  3. In customization_items.xtbl. Line 164402 begins with an 8, which I believe is an error:

    8<Base_Price>0</Base_Price>

    It isn't in the game's version of the file, and this is extracted from the patch.vpp_pc in MY_CUSTOM_PATCH. I thought I might have somehow introduced it myself, but I re-extracted it again and it was still there.

    Er, it occurs to me that my version of the patch will differ from everyone else's, so maybe this will help:

    Code (Text):
        <Customization_Item>
            <Name>chest privacy bar</Name>
            <DisplayName>CUST_ITEM_CHEST_PRIVACY_BAR</DisplayName>
            <Wear_Options>
                <Wear_Option>
                    <Name>CUST_WEAR_NORMAL</Name>
                    <disabled>no</disabled>
                    <Active_Flags></Active_Flags>
                    <Required_Flags></Required_Flags>
                    <Incompatible_Flags></Incompatible_Flags>
                    <Particle_Systems></Particle_Systems>
                    <Mesh_Information>
                        <MeshID>1822</MeshID>
                        <Mesh_Filename>
                            <Filename>cmBra_wPrvBarChe.cmeshx</Filename>
                            </Mesh_Filename>
                        <Cutscene_Only>no</Cutscene_Only>
                        <Obscured_VIDs>
                            <Obscured_VID>
                                <VID>230</VID>
                                </Obscured_VID>
                            </Obscured_VIDs>
                        <Obscured_slots></Obscured_slots>
                        <Texture_Infos></Texture_Infos>
                        <VID_List>0</VID_List>
                        </Mesh_Information>
                    </Wear_Option>
                </Wear_Options>
            <Variants>
                <Variant>
                    <Name>CUST_VARIANT_BLURRY</Name>
                    <Price>0</Price>
                    <Respect_Bonus>0</Respect_Bonus>
                    <Mesh_Variant_Info>
                        <Variant_Name>blurry</Variant_Name>
                        <VariantID>715</VariantID>
                        <Material_List>
                            <Material_Element>
                                <Material>blurry</Material>
                                <Shader_Type>BBStandard</Shader_Type>
                                <Default_Colors_Grid></Default_Colors_Grid>
                                </Material_Element>
                            </Material_List>
                        </Mesh_Variant_Info>
                    </Variant>
                </Variants>
            <_Editor>
                <Category>Entries</Category>
                </_Editor>
            <ID>1173</ID>
            <Flags>
                <Flag>not ready</Flag>
                </Flags>
            <Base_Respect_Bonus>0</Base_Respect_Bonus>
            <Slot>bra</Slot>
            <Default_Colors_Grid></Default_Colors_Grid>
            8<Base_Price>0</Base_Price>
            </Customization_Item>
        </TableTemplates>
    Hmm, I was hoping it would collapse it so that it wouldn't
    clutter the forum for everyone.
     
  4. [V] IdolNinja

    [V] IdolNinja Volition Staff

    It doesn't matter. Anything outside of a tag isn't loaded by the game at all. There are a few table files that have dozens of comments I added outside of them so I could track things like logos and vehicle dealership entries. The 8 is obviously a typo, but it won't hurt anything.
     
  5. If there's ever gonna be GotR 2.0 (or 1.9.2 or something like that), I wonder what else there is to add.
     
  6. I recall him saying he misses working on SR2 ( http://www.saintsrowmods.com/forum/threads/project-live.97/page-2#post-16066 ) In fact it was a response to you. ;)

    Once the SDK is out. Who knows what will see in SR2.

    There is a few mods here that could be added.... Seems like SR2 is more of a cult game due to the sloppy release. All we can do is tell people that it is functional with GotR and Powertools. :D
     
  7. [V] IdolNinja

    [V] IdolNinja Volition Staff

    You have no idea just how much of a joy it was to work on and release GotR 1.9.1 last month. This is in direct contrast to Gentlemen of Steelport which I hate working on.
     
  8. I recall a GUI update for GoS is coming. Will a GUI update of GotR be coming?
     
  9. [V] IdolNinja

    [V] IdolNinja Volition Staff

    Future is cloudy.
     
  10. Hmm.... Ever consider making it universal for SR2, 3 & the upcoming 4th? One GUI based mod installer / manager?
     
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