FPA+ Replaceable Animations only affect unarmed animations.I thought the SR1 anims would include the SR1 1h sprint but maybe I'm missing something.
There are two methods:what would I need to do to change the 1h katana/1h weapon sprint anims?
1. The simple way - Rename the animation file you want to use to match that of the one which is currently used:
- In your case we want to find the "gml1_1h_sprint.anim" file, copy it, and rename it to "gml1_h1h_sprint.anim_pc". Then install it to your game.
2. The proper way - Edit the Anim Set files:
- Open "GML1_Vehicles.xtbl".
- Find
<group>Melee 1h</group>, and under it, find <State><ID>sprint</ID>.- Change the name of the animation to match the one you want to use.
- If that doesn't work, open the "preload_anim.tbl" that is installed to your game, and check to see if your new animation is listed there. If not, it won't work.