NOVA SPE V21

Discussion in 'Mod Releases' started by Ryan_saint_2, May 1, 2016.

?

What shall this mod be named?

Poll closed May 5, 2016.
  1. PROJECT EXTRA

    25.0%
  2. NOVA SPE

    62.5%
  3. Ryan_saint_2's SUPER MOD

    0 vote(s)
    0.0%
  4. SR2 MEGA MOD

    12.5%
  5. SAINTS ROW 2.5

    0 vote(s)
    0.0%
  6. THE SUPER SR2 MOD

    0 vote(s)
    0.0%
  7. Novam spem

    0 vote(s)
    0.0%
  1. I'll have to check this out later, looks great now.
     
  2. Ryan_saint_2 The mod is cool but i have come across 1 issue. When i try to run with the saints row 1 animations it just puts me in a T-pose. Help
     
  3. And i have a good name if you want it. Saints row 2 Overhaul
     
  4. You need to put the preload_anim file in your saints row 2 install folder (where sr2pc.exe is) and overwrite the file.
     
    Ryan_saint_2 likes this.
  5. Oh. i forgot that part...... Thanks :D





    EDIT: i tried it and it didn't do anything. Still a T-pose
     
    Last edited: Jun 18, 2018
  6. he probably forgot one. here.
     

    Attached Files:

  7. So I was about to finish up this mod when suddenly I seen mrsaintsgodzilla21's video on SR2 mods and put this mod in second place I was so proud I decided I'd release one last version of nova spe before finishing modding for good. so if anyone has any suggestions feel free to ask on this thread and thank you for bringing this 10 year old masterpiece back the life it deserves.

     
    Poison Ink, FusionH2o and Rist Kutta like this.
  8. I have a suggestion, why not add the baseball bat animations from SR1 into SR2? I miss the way the ball bat hits npcs in SR1.
     
  9. Are they in SR2's files? if there not i can't port them over from sr1 but if they are i will.
     
    FusionH2o likes this.
  10. I don't know if they are in SR2, but I sure found the clouds from Saints Row 1 inside of one of the Saints Row 2 files I extracted last week (clouds were extracted from sr2_intdkmissunkdk.g_peg and sr2_intdkmissunkdk.peg files). Who knows, maybe the animations are somewhere in SR2.
     
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