I don't see any other mods in either of the above loose.txt files that use pcr01.lua, or modify the HUD.
Doesn't both ReFabricated and HSE come with compatibility versions to work with M2M and GOTR? I haven't installed these mods in a while on SR2 and haven't played with them in a while, but I vaguely remember having to choose a compatibility for those three mods together.
 


Humanistic Sliders needs to be listed above M2M in loose.txt. Both mods have a "pcr01.lua", and M2M's lacks the necessary code for HS:Evo. You also need to make sure the correct compatibility version of "pcr01.lua" from HS:Evo is installed.

It's also recommended to have the "JUICED" mods listed above GotR, but below everything else.


This is my new load order:
mods/Humanistic Sliders Evolution
mods/M2M
mods/Open City
mods/ReFabricated
mods/Cutscene Patch
mods/HQRadioN69
mods/SR2 Shadows mod v1
mods/JUICED - Credits
mods/JUICED - Fixed Moon Skybox
mods/JUICED - Chunk Fixes
mods/JUICED - FPS Camera
mods/JUICED - Strings
mods/JUICED - Lua Libraries
mods/JUICED - Shaders
mods/JUICED - Animations
mods/JUICED - Textures
mods
mods/GotR/Optional
mods/GotR


It appears to have partially fixed the issue, I no longer get issues like in the video I posted where you see windows going to strange places, buttons not working, the hair colors being visible on the wrong menu for some reason, etc.

But I still don't think its working correctly - Fatbones is the only slider on the skin/fat bones tab that does something, but all it does is make the boss go into a jumping jack pose. The rest of the sliders all say "None" and don't do anything.

I was pretty sure I was using the correct PCR01 from HS:Evo, but just to be sure I re-extracted it from the "GotR + M2M" folder and into my HS:Evo folder.

No change.
 
But I still don't think its working correctly - Fatbones is the only slider on the skin/fat bones tab that does something, but all it does is make the boss go into a jumping jack pose. The rest of the sliders all say "None" and don't do anything.
This is all by design. Everything that was in the old "Body" menu (Now "Skin/FatBones") is now in a sub-menu of the "Face" menu (now "Morphing") called "Body". This sub menu contains the new sliders added by HS:Evo.

The reason there are sliders called "None" which do nothing is because removing them screws up the menu system in the same way you were experiencing before. So I had to settle for disabling their effects and relabelling them to "None".

The limbs moving ("jumping jack pose") was always tied to the "Fatness" slider (now "FatBones"). But because that slider no longer applies the Body Fat morph (which is now in the "Body" sub menu under "Morphing"), all that's left is the limb distance manipulation, which is hard coded to that slider.
 
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