Hello I am trying to improve a pre existing first person mod for SR3 by tweaking the lookat_offset values to enable the player to fine aim with the reticles(optics) provided on several of the in game weapon models( i.e the ak, incendiary smg, ap smg, etc.). I have been experimenting with the six variables (axis) within the camera_free config file, but I am having extreme difficulties in figuring out what values do what so I can effectively move the camera with any degree of accuracy. Does anyone on this form know what the values do? I know the game isn't pretty as an fps but I have been playing this game since it came out and it was always something I wanted to do within it. Thank you for any help you can provide.
 
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