We're almost there!Any model you load with that, will cause you to have no head/face.
I tried it with Matt,Shaundi and Gat.
-> npc_shaundi_sim, npc_shaundi, npc_shaundi_50s
This is npc_target_maero :
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We're almost there!Any model you load with that, will cause you to have no head/face.
I tried it with Matt,Shaundi and Gat.
-> npc_shaundi_sim, npc_shaundi, npc_shaundi_50s
This is npc_target_maero :
![]()
I modified the Mech-Homie to change your model to Maero, thats possible in IVWe're almost there!

Hm. is there a way to have it be a separate mech? or not a mech at all?I modified the Mech-Homie to change your model to Maero, thats possible in IV![]()

Sure. Thats what I did, I made a new Homie using the 'driveup_homie bug' and if you call him he changes your model to Maero.Hm. is there a way to have it be a separate mech? or not a mech at all?![]()
ahSure. Thats what I did, I made a new Homie using the 'driveup_homie bug' and if you call him he changes your model to Maero.
Without face because it's a seperate model.
, is it possible (maybe with the SDK) to change your model just by pressing a couple of binded keys? For example: Shift + 1? I might be getting this idea from a GTA 4 trainer, but I surely think it's possibleI think it is, because Idol already made that in SR:TT with Sandbox+ and the Avatar Morph.ah, is it possible (maybe with the SDK) to change your model just by pressing a couple of binded keys? For example: Shift + 1? I might be getting this idea from a GTA 4 trainer, but I surely think it's possible
Ya! that's where I was getting itI think it is, because Idol already made that in SR:TT with Sandbox+ and the Avatar Morph.
I could try modifying it and testing, if you would be so kind 
Sure.Could you possibly give me the shaundi model for me to use in game?I could try modifying it and testing, if you would be so kind
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<Homie>
<Name>mech_suit</Name>
<Display_Name>HOMIES_SHAUNDI</Display_Name>
<Display_Desc>HOMIES_MECH_SUIT_DESC</Display_Desc>
<Humans>
<Human>
<Character>npc_shaundi</Character>
</Human>
</Humans>
<Flags>
<Flag>change player character</Flag>
</Flags>
<Image_name>ui_homie_shaundi</Image_name>
<_Editor>
<Category>Entries</Category>
</_Editor>
<Audio>PHONE_MECH</Audio>
</Homie>