All New Character Customization

Great Job JD.

Hope you're planning on adding this to SRIV soon.
 
Just got SR3 Pack 50% off and they ditched that crappy unlockable pack and bloodsucker crap, WOO!

Anyways, a few questions if you don't mind.

1) It was stated in the readme that this mod is compatible with GOS, now do I still have to put the patch files generated by GOS into the mod folder before i run extended customization or can i completely ignore that?

2) Does this conflict with Porno and Murder(skin mod)? Would I need to put the files in the mod folder before i run the program?

Thanks for the help, appreciate it!
 
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In Saints Row 2 there were many layers to the clothing customization, but by the third some of these were lost to us. This is my attempt at bringing back at least one of these layers, the layer of course being socks. I have done this by manipulating the tattoo textures in Rusty's Needle as they are close to the skin were I needed them and can be bought when you want. I have used the hand tattoos as I felt these were the most useless of all of them and something had to be sacrificed.

I have mostly concentrated on designing these for the female character as the most fun and variety can be had with these designs. There are tights, stockings, lacy stockings, socks and suspender belts available in the options. Forty five options over fifteen slots. There are twelve designs in all three types in one heading and three slots in the other which covers belts and socks. To make this more user friendly I shuffled the menu around a bit, swapping the hands with the legs as it was the best combination I could come up with. The only thing is you now have to zoom back when choosing leg tattoos.

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One of the main aspects of the new textures is that they are fully colourable with the full range of colours available at Rusty's. That means forty five options with all those colours is a lot of possibilities. They will also go over any existing skin you may have, including the ones available in the customizer. Speaking of going over thing, if you choose a tattoo first and then choose from the sock layer the it will blend in like one is on top of the other. It doesn't work with all of the tattoos but there are a lot that it will.

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I have had this concept for a while now and the basic design even longer but with the duplication and clipping issues plaguing tattoos I put it on the back burner. Thanks to .Swami with [V] Knobby and the work on the tutorial Replacing Duplicate Textures / Renaming Textures I was able to rename the textures within the files and update the ASM to accommodate the new names. Over both colour and black and white tattoos I think 197 files were changed and all of you who have worked with ASM files know how much of a swine they can be. All of that now means that there are now 199 individual tattoos with no duplication problems. I've used these individual files to create the new hosiery.

Another new feature to the mod is thanks to Minimaul and his Thomas Jepp String Tools. I have come up with a way of using these in my batch file to place any selected name from the mod into the game menus. Whatever is chosen goes in, and those that aren't don't. I have also used these to change the menus in Rusty's to incorporate the new textures.

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These new features means that I'm now working with more than just the customize_player.vpp_pc file. There are other files which have to be incorporated, so the solution wast to pack them into the patch files. This makes it a clean process like in previous versions, but leaves the problem of gamers already having updated patch files. Most of us here, myself included use IdolNinja's Gentlemen of Steelport and don't want to give the features it brings so I came up with a solution. In the main directory of the mod along with the Your_Character_Mods_Here, there is the Your_Patch_Here file. Simply place your existing patch in here and it will be blended automatically with the Character Customizer and to quote the Spice Girls “Two become one”, use in the usual way and enjoy the best of both.

Some problems have arisen with this version mostly from updating the ASM and texture names. Now that there are new names for the textures within the ASM, if you have your own modded tattoos some of them won't work with them. There are ways around it but it will takes some work. Another problem is with the hand tattoos as they have been re tasked and with doing this repositioned using the tables. The result of this is major clipping issues to the point of uselessness so these textures have been flagged and will be deleted if used. If you don't want any of the new designs or you always use a male character then an alternate version I'm calling the “classic” has been made with all the new features except the Clothing from Rusty's. Also if you just don't want to mess with patch files the normal v1.3.5 is being left up.

As usual if you have any comments or suggestions let me know. If you can't get it to work read the readme in the documents folder.

How i can get this
 
1) It was stated in the readme that this mod is compatible with GOS, now do I still have to put the patch files generated by GOS into the mod folder before i run extended customization or can i completely ignore that?

2) Does this conflict with Porno and Murder(skin mod)? Would I need to put the files in the mod folder before i run the program?

1. Both mods use the patch files to carry the information. You can't have two, so if you are currently using a GOS patch then you will need to place the file in the folder to be combined. If you are not using GOS then the new stuff will be put with the original patch files.

2. As long as you have these files in the root folder with the application then there should be no problem.

How i can get this

The download for this mod is at the top of the first page (the middle one). Once installed the new items are available at Rusty's.
 
1. Both mods use the patch files to carry the information. You can't have two, so if you are currently using a GOS patch then you will need to place the file in the folder to be combined. If you are not using GOS then the new stuff will be put with the original patch files.

2. As long as you have these files in the root folder with the application then there should be no problem.



The download for this mod is at the top of the first page (the middle one). Once installed the new items are available at Rusty's.

And if I want the skin mod as well as yours to be integrated into GOS? Do you think they'll play together well?
 
2. As long as you have these files in the root folder with the application then there should be no problem.


This isn't working for me. I've tried to merge your mod with other skin mods, and any configuration I try ends up either the world not loading, like karel says, or the skin not appearing at all in editing, appearing a jet black matte in-game, with no features.


I tried merging them with your batch, as well as including the other mod's loose files in the root folder, but nothing appears to work. What do I have to do to integrate both? In particular, I figure one or another file both have in common, in which case, which?



EDIT: I haven't enabled any of the custom skins in the menu
 
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Is there a document that contains all the instructions in one place? I get as far as the compiler telling me to follow the "final instructions" but am not given any indication as to where those would be...
 
I don't understand how to install the mod. In fact, I don't even understand where the mod file is.
This is what I have done so far:
I have downloaded the file at the top of the first page (the middle one) in this thread. [Ref. info above from JediDave: "The download for this mod is at the top of the first page (the middle one)."] File size is 33,9 MB. Then I opened the downloaded file with 7zip. The file's content is Changelog.txt, Menu.pdf, Readme.pdf, and 4 versions of Additions Menu (also PDFs). I am not able to open Readme.pdf or any of the other PDFs. I get error message "There is a problem with the file format". The txt file and the 6 PDF files are altogether only approximate 6MB. So I assumed that the remaining 28MB were the files needed to install the mod, and that they were hidden and not visible until extracted. I chose the option "Extract" in 7zip's menu, but only got 1 PDF file, "v1.4 Additions Menu.pdf". I am able to open this file which contain a graphic presentation of the different textures/tattoos. But where is the mod file(s)? I'm totally lost. Can anyone explain what to do, so that even a 5 year old can understand?
 
I don't understand how to install the mod. In fact, I don't even understand where the mod file is.
This is what I have done so far:
I have downloaded the file at the top of the first page (the middle one) in this thread. [Ref. info above from JediDave: "The download for this mod is at the top of the first page (the middle one)."] File size is 33,9 MB. Then I opened the downloaded file with 7zip. The file's content is Changelog.txt, Menu.pdf, Readme.pdf, and 4 versions of Additions Menu (also PDFs). I am not able to open Readme.pdf or any of the other PDFs. I get error message "There is a problem with the file format". The txt file and the 6 PDF files are altogether only approximate 6MB. So I assumed that the remaining 28MB were the files needed to install the mod, and that they were hidden and not visible until extracted. I chose the option "Extract" in 7zip's menu, but only got 1 PDF file, "v1.4 Additions Menu.pdf". I am able to open this file which contain a graphic presentation of the different textures/tattoos. But where is the mod file(s)? I'm totally lost. Can anyone explain what to do, so that even a 5 year old can understand?
Sounds like your looking in the rong folder ther should be 2 subfolders, Documents and Character Customizer V1.4, you need to be lookin in the latter if you dont have that id recomend re downloading
 
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