Weapon Retexture Project

Discussion in 'Mod Releases' started by Strogglet, Dec 8, 2012.

  1. I found a ploblem in WRP texture files.

    Four normalmap texture's imagesize is wrong.

    as14_n.tgn 256x256 maybe 128x128
    skr-9_n.tgn 256x256 maybe 128x128
    ultimax_n.tgn 256x256 maybe 128x128
    ultimaxclip_n.tgn 128x128 maybe 64x64

    I think this inconsistency of texture size is causing the problem.
     
  2. I fixed WRP textures and changed all textures to DXTC format.
     

    Attached Files:

  3. Tested and it works!

    AWESOME! ;)
     
  4. Thanks for informing me Crow550. Thanks for the fixes Masamaru.

    I haven't been doing stuff on SR2 for like a year or so, so I'm a little bit confused.

    Thing is, you changed the textures to DXTC, how? You just set the [Format][/Format] to DXTC?

    EDIT: I got it, your new PegTool, very neat.
     
    Last edited: Feb 23, 2015
  5. V3 uploaded.

    Thanks to Masamaru, this mod works with GoTR and has compressed textures which should improve stability and some performance. A new era of Weapon Retexture Project might be ahead.
     
    Singa likes this.
  6. sweet. thanks
     
  7. Mod is not working. I get the empty hands without guns if using shotgun or McManus.
     
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