Ok, now, I'm sure many of you have heard of some weird statistics quoted to justify decisions. Even if it is quoted, you get the feeling it's probably made up, or tweaked to give the figures they want, to justify whatever. And then when it fails, they have an out (although everyone was telling them it was dumb the whole way).
Well. Uhm. Ubisoft has kinda.. gone off the rails.
http://www.escapistmagazine.com/news/view/119200-Ubisoft-Puts-PC-Piracy-Rate-at-93-95 is not a joke, presumably. They actually are using that figure to justify making a move to free to play stuff.
It it just me, or does this scream "Wow, there's LOADS of money in this free to pay thing! Let's tap that! But we need a way to convince the stockholders. ...I know! Quick, a number between 50 and 100!" "er, 93?" "Perfect!"
And how much do you want to bet THQ will try this? They're already doing 95% via dlc spam...
Well. Uhm. Ubisoft has kinda.. gone off the rails.
http://www.escapistmagazine.com/news/view/119200-Ubisoft-Puts-PC-Piracy-Rate-at-93-95 is not a joke, presumably. They actually are using that figure to justify making a move to free to play stuff.
It it just me, or does this scream "Wow, there's LOADS of money in this free to pay thing! Let's tap that! But we need a way to convince the stockholders. ...I know! Quick, a number between 50 and 100!" "er, 93?" "Perfect!"

And how much do you want to bet THQ will try this? They're already doing 95% via dlc spam...
