[SRTT & R & SRIV-RE] MixFix

r4 adds support to SRIV-HV
sr_hv_wZpeFv8u8s.png
 
Would it be possible to disable the co-op partner's overhead name/arrow display billboard in SR3R? While driving it blocks all visibility.
Also, for some reason the remaster constantly has a "SLOW CONNECTION" gui that doesn't appear on the og with the same partner. Would be nice to see that removed as well.
 
Would it be possible to disable the co-op partner's overhead name/arrow display billboard in SR3R? While driving it blocks all visibility.
Also, for some reason the remaster constantly has a "SLOW CONNECTION" gui that doesn't appear on the og with the same partner. Would be nice to see that removed as well.
try this for the slow connection HUD, for the billboard I'm not sure how to find it
 

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How do they speedup above 60fps? do you mean clothing or what exactly, could you get a video of it happening?

not sure if its only body physics. But the console versions of SR3 seem to hover around 30-40fps according to most videos. This is the range where the physics seem to be normal. At at 60 they are a bit more rigid. After 60fps and into unlock territory body physics become non-existant. I messed around with some physics files that let you change the values of the spring and dampening and it was very obvious that above 60 fps the physics were being sped up. Not sure if this applies to anything else.

This was on the DX11 (original) game not the remaster.

p.s. fps counter is in the top left of my screen using rivatuner to change the framerate lock

p.p.s looking back at the video it also sorta looks like Hair flows less at higher frame rates
 
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