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SR3 Save Editor C

Discussion in 'Tool Releases' started by Corrodias, Jun 21, 2012.

  1. Took a screenshot for better info
     

    Attached Files:

    • Sr3.PNG
      Sr3.PNG
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  2. Corrodias

    Corrodias Generally Awesome Staff Member

    What. That shouldn't be possible. (The error is happening deep in the JRE, not my code.) If you enter these two commands, what are the results?
    where java
    java -version

    Unrelated: If I were to do a project like this today (and in fact I have), I'd use C#, but at the time, Java was the only language with which I was familiar enough to hammer it out in 3 days before I got bored. Java's great for server and Docker stuff, but .net binaries are more convenient for end-user use.
     
  3. here you go
     

    Attached Files:

  4. Corrodias

    Corrodias Generally Awesome Staff Member

    Wait a tick. The error is happening in the GUI code, trying to look up the border style. I suspect it may be happening because you're using a custom visual style. If you are willing, please try switching back to the stock visual style to try it again.
     
  5. No go. cmd prompt comes up and vanishes for both 2.2 and 2.4

    Just got it working. Had to put quotes around the file name in the batch file
     
    Last edited by a moderator: Jun 14, 2017
  6. Corrodias

    Corrodias Generally Awesome Staff Member

    Well that's extra weird. It doesn't even have spaces in the filename! :confused:
    Oh, well. I'm relieved you got it working.
     
  7. Hello,

    Thanks for the save editor, I can run it no problem and it appears to load and edit my save files. Unfortunately when I load the game, I can't seem to get the "edited" versions of my file. I've read through the thread, tried to disable cloud storage, launch game outside steam.

    Inside my 55230 folder, I see 3 sr3save files. "sr3save_00" through "03". Not sure what file to edit or why the game appears to not read my changes.
     
  8. Corrodias

    Corrodias Generally Awesome Staff Member

    Unfortunately, matching save files to slots in the game is not straightforward. sr3save_00 is almost always the autosave, but the game keeps it in memory, so if you edit it while it's running, it won't make a difference. I suggest manually saving the game in any slot, then looking at the folder to see which file has been most recently modified, editing that, and finally loading that same slot in the game.