SR3 Save Editor C

Discussion in 'Tool Releases' started by Corrodias, Jun 21, 2012.

  1. Hello,

    Thanks for the save editor, I can run it no problem and it appears to load and edit my save files. Unfortunately when I load the game, I can't seem to get the "edited" versions of my file. I've read through the thread, tried to disable cloud storage, launch game outside steam.

    Inside my 55230 folder, I see 3 sr3save files. "sr3save_00" through "03". Not sure what file to edit or why the game appears to not read my changes.
     
  2. Corrodias

    Corrodias Generally Awesome Staff Member

    Unfortunately, matching save files to slots in the game is not straightforward. sr3save_00 is almost always the autosave, but the game keeps it in memory, so if you edit it while it's running, it won't make a difference. I suggest manually saving the game in any slot, then looking at the folder to see which file has been most recently modified, editing that, and finally loading that same slot in the game.
     
  3. I can't even open, how the hell did I install this?
     
  4. Corrodias

    Corrodias Generally Awesome Staff Member

  5. Just a question: in the end this tool couldn't be used to disable the DLC bonuses, right? I'm one of those who tried but the game enabled them anyway, even when I did modify the flags to disable them.
     
  6. Corrodias

    Corrodias Generally Awesome Staff Member

    I believe that is correct. The Steam client can be used to control the DLC pieces.
     
  7. i load the save file and then saved it but homie are still busy any idea?
     
  8. Corrodias

    Corrodias Generally Awesome Staff Member

    Sorry for the delay! It has been quite a while since I last worked on this, so my memory will be a bit fuzzy, but let me see if I can help.

    As I recall, the way the save files are organized is kind of confusing. My first suggestion is to make sure you're editing the right file. Let me describe how the saves work.

    The folder contains a directory file named savedir.sr3d_pc that keeps track of which save file occupies which slot in the menu. The actual save files are named things like "sr3save_00.sr3s_pc" with incrementing numbers. The thing is, save 00 doesn't necessarily occupy the first slot. It's just the first file that got saved (meaning it's usually the auto-save file). The easiest way to find the right file is to save the game and then sort the directory by date modified, choosing the most recently modified file. Edit it, save it, then load it in the game again. You should see your changes take effect. Note that if you edit the auto-save, you actually have to exit and relaunch the game, because the engine seems to cache the auto-save file.

    The second thing that comes to mind is that they may simply be normally busy and not bugged. In that case they should become available after some play time. I do not recall whether the editor makes them available immediately or just fixes the bug, potentially leaving them still in a normal, "busy" state.
     
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