Specter Stunts and Passenger Seat

[GoSP] Jon

Screw you all
I'm currently in the progress of testing code that allows the player to use stunts to enter the specter, and adds a passenger seat that can be used by homies or co-op players.
I'm also looking to enable hand-held weapons for both players.
I'm including my sped-up specter code as a base.
Update 1:
Uploaded a beta. No idea if it works yet.
 

Attachments

  • spectrefortwo.zip
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Installing the files crashes my game. You may want to actually test it first before releasing your next update. :p
 
Installing the files crashes my game. You may want to actually test it first before releasing your next update. :p
It was doing that for me too, but I had assumed it was for some other reason being as i had just gone through several days of trying to get my ATI drivers to work.
(read: releasing the mod to others IS my testing, since I couldn't narrow down the crashing issue :p)

I also wanted to see if other people were having problems with it too, so that's why I uploaded it anyway.
I think it conflicts with the 3 homies in a bulldog mod. Even when I removed GOSP, I still had crashes. Something weird's going on that I cant quite figure out since it's essentially the same file changes that are made by the 3 homies mod. It would make more sense if it crashed when loading a game, but it doesn't, it crashes at the main menu, which is extremely odd.
Now that I now it crashes for other people too, it's time to find out what's going on here. this is quite odd.
 
Using only [ bike_jet01_veh.xtbl ] did not crash the game.
The problem seems to be in the following added code within [ vehicle_interaction_info.xtbl l

Code:
                <Element>
                <Seat>Passenger 1</Seat>
                <Interaction_Point_Set>rocket jet</Interaction_Point_Set>
                <Primary_Access_Seat>Passenger 1</Primary_Access_Seat>
                <Secondary_Access_Seat>Passenger 1</Secondary_Access_Seat>
                <Enter_Animations>VTOL Driver</Enter_Animations>
                <Exit_Animations>VTOL Driver</Exit_Animations>
                <Ride_Animations>Bike Cruiser Rider</Ride_Animations>
                <Queue>Queue 2</Queue>
                <Flags>
                    <Flag>Should Hide Backpack</Flag>
                    <Flag>Should Hide Big Hats</Flag>
                    </Flags>
                </Element>

this line
<Interaction_Point_Set>rocket jet</Interaction_Point_Set>
should be replaced with this line
<Interaction_Point_Set>rocket jet passenger</Interaction_Point_Set>
this one is for the driver
<Seat>Driver</Seat>
<Interaction_Point_Set>rocket jet</Interaction_Point_Set>
However, the mod still crashes the game even with these changes.
 
Using only [ bike_jet01_veh.xtbl ] did not crash the game.
The problem seems to be in the following added code within [ vehicle_interaction_info.xtbl l

Code:
                <Element>
                <Seat>Passenger 1</Seat>
                <Interaction_Point_Set>rocket jet</Interaction_Point_Set>
                <Primary_Access_Seat>Passenger 1</Primary_Access_Seat>
                <Secondary_Access_Seat>Passenger 1</Secondary_Access_Seat>
                <Enter_Animations>VTOL Driver</Enter_Animations>
                <Exit_Animations>VTOL Driver</Exit_Animations>
                <Ride_Animations>Bike Cruiser Rider</Ride_Animations>
                <Queue>Queue 2</Queue>
                <Flags>
                    <Flag>Should Hide Backpack</Flag>
                    <Flag>Should Hide Big Hats</Flag>
                    </Flags>
                </Element>

this line
<Interaction_Point_Set>rocket jet</Interaction_Point_Set>
should be replaced with this line
<Interaction_Point_Set>rocket jet passenger</Interaction_Point_Set>
this one is for the driver
<Seat>Driver</Seat>
<Interaction_Point_Set>rocket jet</Interaction_Point_Set>
However, the mod still crashes the game even with these changes.
I'll have to talk with the guy for 3 Homies in bulldog (forget his name), he got essentially the same thing to work
 
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