1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Shaders(Materials) Explained

Discussion in 'Guides and Tutorials' started by Henry08, Feb 1, 2018.

  1. He used just a sphere map
  2. 9d5.png
    But what is special in this? Masked gradient transparency is a real deal. I believe store's doors have it but shaders for some reason have only clipping mask.
  3. [​IMG][​IMG]this it?
    Last edited: Sep 3, 2018
  4. No, door glass has textures with dirt on the corners, this is simple transparent material without any mask
  5. upload_2018-9-3_13-57-25.png This effect?
    Last edited: Sep 3, 2018
  6. No or it's the worst demonstration of this effect, texture with the transparensy mask
  7. For the record: Yes, it works if you change the same values for any other material that supports specular

    RGB compatible: ir_sr3npcclothfull

    Arondight and Darkchildkiki18 like this.