Discussion in 'Guides and Tutorials' started by Henry08, Feb 1, 2018.
He used just a sphere map
But what is special in this? Masked gradient transparency is a real deal. I believe store's doors have it but shaders for some reason have only clipping mask.
No, door glass has textures with dirt on the corners, this is simple transparent material without any mask
No or it's the worst demonstration of this effect, texture with the transparensy mask
For the record: Yes, it works if you change the same values for any other material that supports specular
RGB compatible: ir_sr3npcclothfull
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