Seabound's Essentials (.lua/.cts loaders)

Welcome to Seabound's Essentials!
Here you will find files which other mods may depend on in order to function properly.
Whichever mods rely on the files available here will state as much on their mod pages.


LUA LOADER:
This sr2_city.lua will load other .lua files containing scripts for various other mods (provided they are correctly installed to your game).

Currently Supported:
The LUA LOADER is intended to make LUA modding and installation easier for the community, so if you wish for your own .lua script to be supported by this mod, feel free to message me.



CTS LOADER:
This sr2_city.cts will load other .cts files containing information for various other mods (provided they are correctly installed to your game).

Currently Supported:
The CTS LOADER is intended to make CTS modding and installation easier for the community, so if you wish for your own .cts file to be supported by this mod, feel free to message me.


The benefit of using these loaders is the ability to load whatever combination of .lua/.cts mods your heart desires, instead of having to WinMerge multiple versions of the same file together.

INSTALLATION:

via
Juiced Patch (Mod Manager):
1. Run "SR2JP.Mod.Manager.exe".
2. Click the "import mod" icon in the top left of the window.
3. Select "Seabound's Essentials.zip".
4. Adjust your load order if you need to.
5. Launch Saints Row 2!

via Juiced Patch (Manual):
1. Create a new folder inside the "mods" folder in your Saints Row 2 root directory (where SR2_pc.exe is located). Call it "Seabound's Essentials".
2. Add the following line to "loose.txt": "mods/Seabound's Essentials"
3. COPY the "sr2_city" files provided by this mod.
4. PASTE into the "Seabound's Essentials" folder you created.
5. Launch Saints Row 2!

via Gentlemen Of The Row (Patch Builder):
1. COPY the "sr2_city" files provided by this mod.
2. PASTE into "Gentlemen_of_the_Row_Saints_Row_2_Super_Mod_v1.9.2\optional_mod_stuff\1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE".
3. Rebuild your Gentlemen Of The Row custom patch by double-clicking "Create_Custom_GotR_v1.9.2.bat" and following the instructions.
4. Move the newly created contents of "MY_CUSTOM_PATCH" into your Saints Row 2 root folder (Where SR2_pc.exe is located.).
5. Launch Saints Row 2!

via SR2ModManager:
1. Create a new folder in "SR2ModManager_v2.07\mods". Call it "Seabound's Essentials".
2. COPY the "sr2_city" files provided by this mod.
3. PASTE into the "Seabound's Essentials" folder you created.
4. Run "SR2ModManager.exe" and tick the "Seabound's Essentials" folder you created.
5. Compile your "patch.vpp_pc" and move it from "SR2ModManager_v2.07\patch_vpp_pc_new" into your Saints Row 2 root directory (Where SR2_pc.exe is located).
6. Launch Saints Row 2!


FUTURE PLANS:
- The Loaders will be updated over time to include files from other mods.
- Eventually, "static_xx.le_strings" (Localization Strings) files will be available here. Some projects I'm working on will require them. I might also work on fixing spelling mistakes, etc..
 

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I can't try it right now, but you're telling me even if some lua files you put in the include is missing it'll run fine? Cool!
It'll be an overall better user experience for changing the player voice since most people aren't going to be changing much once they've got a preference anyway.
 
I can't try it right now, but you're telling me even if some lua files you put in the include is missing it'll run fine? Cool!
It'll be an overall better user experience for changing the player voice since most people aren't going to be changing much once they've got a preference anyway.
Only because there are failsafe "init" functions at the bottom of sr2_city.lua which do nothing (except debug_print that the file isn't installed). If the files are found though, the proper versions of the "init" functions in those files will be used instead. Without the failsafe "init" functions, there would be an error if the files aren't installed.
 
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