Interesting. I just went through a survival challenges and it took three hits of fireball to kill a luchadore specialist and two to explode a truck. It also took several punches to kill a brute, and in the missions I could knock them out in one. Unless one of the other GoS mod features modifies them? I'll keep playing with it to see. But first I shall attempt integration with NPC behavior to complete my mod set.The damage is exactly the same. In fact, there is no way to tweak those values at all. The only thing I can do is call the function that turns them on with Sandbox+. There is no kind of extra tweaking or configuration in table files or anything like that at all.