Personally I think only the NG rifle and the police shotgun fits the swat, and then the Gang rifle for the NG, but we'll see what the author will do...
EDIT: I wonder what files are exactly used. The characters seem to be the same, and so are the color palettes, I wonder if it will be compatible with further versions of A new Enemy in Town.
I mean Shield Corporation gets notoriety spawns too if it all works out well, and they'll show up in vtols and jet bikes and stag tanks. Too bad there aren't more tools because otherwise I made a
Knightmare frame for them.
The police officer will be using:
- His fists
- Stun gun
- 45 sheperd (gang pistol, but do this: start up your game and find a cop, look at his holster, it has a 45 sheperd in it.)
The motorcycle officer will be using:
- Stun gun
- 45 sheperd (gang pistol)
The SWAT officer will be using the:
- Kobra KA1 (police pistol)
- Ultimax Shotgun (police shotgun)
- Tek Z-10 (very low chance though)
- AR 55 (NG rifle)
- McManus 2015 (sniper rifle)
- Riot shield (togheter with a KA1 Kobra or a Tek Z-10)
- M2 Grenade Launcher (Will be firing flash bangs instead of grenades + people without the DLC won't be able to pick it up according to IdolNinja+ probably will add a buyable upgrade for it to let it shoot grenades.)
- SWAT officers will also drop a flash bang grenade when they die (sometimes).
The SNG soldier will be using the:
- AR 55 (NG rifle)
- Annihilator RPG (Rocket launcher)
- SNG soldiers will also drop a grenade when they die (sometimes).
STAG:
Same as original
PS: Indeed color palettes and all that are the same, no changes

I personally do use the Men In Black mod, which gives the normal police officer black uniforms instead of the blue ones but I will just add a link on the download page of my mod to that mod.