Native Mouse Injection for SR1 with Mousehook

Hi, love what I've played so far but how do I get the keyboard prompts to show up in-game? I've enabled Loose VPP Content in the file "545107D1 - Saints Row (TU1).patch.toml" file and I've extracted the interface-backend file to the game directory (I assume this means wherever the ISO is located but I've also put it in my xenia mousehook folder just in case) but thats not working. I assume I am misunderstanding nothing here, do I need to extract the ISO first? Is the game directory somewhere else?

Any help would be lovely cheers!

Edit: Sorry, realise my mistake now. Found the tutorial section on the site and following one now. Been a while since I've had to mod a 360 game lol.
 
Last edited:
The later builds of Xenia Canary has introduced upscaling fix, mousehook hasn't been rebased to match latest Xenia Canary builds yet (It's using a Xenia version of around ~August 22 2025) as I don't control the mousehook repository marinesciencedude does not me, and I don't think they're around at the moment, the Japanese version has always upscaled fine even before pre-upscale fix, I have attached a rebased mousehook build that I built locally for when I wanted to try the upscale fix in COD3 but I'm not sure if I introduced any issues with rebasing
Mousehook has been rebased/updated just download from github.
For future reference this is old now, mousehook has been updated and you can just get it from the repo
 
Back
Top