I hope it wasn't my files. Mine was an original weapons.xtbl and store weapons.xtbl and just saw the lines he used.Ohh... I noticed that this mod removes weapon upgrades. They disappear when I buy an upgrade than save and load game. Have to back to my old files
![]()
Strange. The mod I was using had that issue because it wasn't updated. That is one of the reasons I made this one. I had steam verify the game before I extracted the xmls so they should be up to date. I have no idea why its doing that for you. Is yours the one bundled with gooh?Ohh... I noticed that this mod removes weapon upgrades. They disappear when I buy an upgrade than save and load game. Have to back to my old files
![]()
It's not your modStrange. The mod I was using had that issue because it wasn't updated. That is one of the reasons I made this one. I had steam verify the game before I extracted the xmls so they should be up to date. I have no idea why its doing that for you. Is yours the one bundled with gooh?
Thanks, that is a weird bug.It's not your modIt's a glitch in the game i noticed. If you change the weapons.xtbl or store items.xtbl while in a saved game it removes your upgrades.
Yeah mine is the original release as well. I ran a steam check again and all files are up to date. The patch_compressed.vpp_pc has a date of 21 jan 2014 that I extracted weapons.xtbl from.No, I bought the game 2 years ago
I'm using my modified version of his mod and had no problems except when i originaly installed it i lost a few upgrades. After i reupgraded them i never had a problem. I think the game does that because items in the inventory where changed and i only lost my upgrades in that category. So i see no problem with his mod except when it's added to a saved game you will lose your upgrades to that category when initialy installed.Dissapearing weapon upgrades bug usually happens if there are references to unexisting items_inventory entries in weapon_costumes.xtbl. That might be caused by following:
I'll check your files and see what could be wrong.
- You've removed items_inventory entries for currently existing weapons.
- You've added new weapon/weapon costume and forgot to create items_inventory entry for it.
- You've used outdated files.
EDIT: Hm, what's the point of editing temporary versions of the minigun and the minethrower arm? I'm pretty sure this will mess up murderbots, it'd be much smarter to just add 'special_drop' attribute to these temporary versions and set it to 'Murderbot_Mine-Unlockable' and 'Murderbot_Mini-Unlockable'. Then murderbots would drop permanent versions while they'd use temporary ones. I've done something like that in my Expanded Arsenal Mod.
EDIT 2: Well, there are two versions of temporary murderbot weapons - one for murderbots and one for the personal character. Ones for murderbots have 'special_drop' attribute already and it's set to 'Murderbot_Minigun-PC' or 'Murderbot_Minethrower-PC' (and you didn't change these entries at all). That means murderbots use your modified version but they drop vanilla one...
EDIT 3: At the first sight I don't see any mistakes that would cause upgrades to dissapear, I'll test these files tomorrow.