Made 2 Measure: Seabound's Clothing Patch

Thanks for the kind words, Saints4Ever! Every now and then I need a reminder why I go through the trouble to make these mods, and this was one of those moments. Thank you!

I'm currently working on M2M x DLC compatibility, and I'm reminded of just how much work went into this mod the first time around. SRTT might not happen by my hand, but my SR2 customization guides are freely available, and I'm sure a lot of what's discussed there carries over to SRTT.


I don't remember there being an issue with the collar for "women's tied buttoned shirt". But "npc_stripper_female" wears it, and the collar is indeed missing. It can't be restored to the NPC because the mesh was pre-baked that way. (Example)

All of this comes down to the VID system. Coats would often hide Gloves and Wristwear (either by their VIDs or the Slots themselves). The "women's tied buttoned shirt" you mention might have been missing the VID for the collar.
Damn you really work hard man dont try overdoit.. hope your m2m X dlc can be completed
 
Thanks for the kind words, Saints4Ever! Every now and then I need a reminder why I go through the trouble to make these mods, and this was one of those moments. Thank you!
My absolute pleasure SeaboundSaint absolutely love this mod so praise very well deserved.
Used to have SR2 on console back in the day......so its great being able to play it again on PC with all the amazing enhancements can't wait to see more of your super creative very clever work :D
 
I don't fully know what to expect yet in terms of what can be done. But as it stands, these are my priorities:
  1. VID fixes and improvements to existing items. (This shouldn't affect memory much, if at all.)
  2. M2M's Modifier items.
  3. Items which GotR restored (if there's any room left).
  4. M2M's additional items (if there's any room left).
It's good for me to know which items people want specifically though, so thanks for the recommendations.

I plan to make some room by removing the duplicate Unkut DLC t-shirts. Some of the duplicates have black or white versions of their design textures, but others are identical, and thus redundant. Removing even one t-shirt would save a nice bit of space due to all it's meshes for different "tucked" heights and "flat" Wear Options being removed. However, removing items does mean a new save will be needed upon installing the mod.

Some of the issues from the current M2M will likely remain. But hopefully the list of issues will be shorter.

Before I start on that though, I'm finishing up a small Cutscene Patch update, which will fix issues with the last major update, and will include improvements for DLC cutscenes.
The thing that really stood out for me was the all different clothes available for my female character compared to SR3.
 
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