THPSX
Banned
I repost it in saints row 4 cuz it don't have other team normally in gat outta hell
I only team behaviour to only found in SRIV mission scripts,
team_make_allies("police", "deckers")
team_make_hostile("stag", "police")
A guess as opposites of neturals ...
It's it team_make_neutral or team_make_passive or team_make_docile or team_make_docile or team_make_impartial team_make_default ?
I try all the ones and there all invalid I trying looking in packfiles by extracting each of the files that has .lua
in no team_make_neturals in any luas not even notoriety.lua that makes the saints hostile to police and luchadores/zin just gain level 1 if level 0 both team goes neutral.
For saints row 4 normally police & luchadores allies, civilian neutrals to civilian (basically), Morningstar and deckers neutral to luchadores but they don't go hostile of firing cuz crosshair is white plus rival gang type.
I don't know how the team started with neutrals/default. If I set civilians make allies they will team up not attack, when set them hostile they will kill other or flee away so I need to function to revert back to neturals without loading the game again.
I could find the 3rd one to restore back neutrals rather than staying hostile and allies to another team forever
I could think its the name of neutral cuz , I seen in GTA V capture base for NPCs behavour friendly, hostile and netural
That's not the codes I found - This is wrong functions names I try to type these as a guess.
team_make_neutral("police", "deckers")
or
team_make_neutrals("police", "deckers")
it didnt work or wrong function name, these aren't in Kinzie's toybox however work in SR3 too.
I think whenever the Notoriety hits zero the saints just set neutral to police/gang, I could find the Notoriety.lua for used function i havent get yet.
I try to do any current gang on undercover to police minigames with guessed team_make_neutrals before I seen it in GTA
if CHANCE_TIME == 0 then
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
set_team("#FOLLOWER2#",PLAYERS_TEAM)
set_team("#FOLLOWER1#",PLAYERS_TEAM)
set_team("#FOLLOWER3#",PLAYERS_TEAM)
team_make_neutral(PLAYERS_TEAM, "police")
team_make_neutral(PLAYERS_TEAM, "stag")
team_make_neutral(PLAYERS_TEAM, "civilian")
CHANCE_TIME = 1
sandbox_message("Undercover, don't blow it up. It's your only chance. Keep it yourself and your teammates cool.")
else
CHANCE_TIME = 0
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
team_make_hostile(PLAYERS_TEAM, "police")
team_make_hostile(PLAYERS_TEAM, "stag")
team_make_hostile(PLAYERS_TEAM, "police")
team_make_neutral(PLAYERS_TEAM, "civilian")
sandbox_message("Undercover is cancelled.")
end
delay(0.75)
elseif player_action_is_pressed(B_RIGHT) and not GRENADE_PUSHED then
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
set_team("#FOLLOWER2#",PLAYERS_TEAM)
set_team("#FOLLOWER1#",PLAYERS_TEAM)
set_team("#FOLLOWER3#",PLAYERS_TEAM)
delay(0.75)
I only team behaviour to only found in SRIV mission scripts,
team_make_allies("police", "deckers")
team_make_hostile("stag", "police")
A guess as opposites of neturals ...
It's it team_make_neutral or team_make_passive or team_make_docile or team_make_docile or team_make_impartial team_make_default ?
I try all the ones and there all invalid I trying looking in packfiles by extracting each of the files that has .lua
in no team_make_neturals in any luas not even notoriety.lua that makes the saints hostile to police and luchadores/zin just gain level 1 if level 0 both team goes neutral.
For saints row 4 normally police & luchadores allies, civilian neutrals to civilian (basically), Morningstar and deckers neutral to luchadores but they don't go hostile of firing cuz crosshair is white plus rival gang type.
I don't know how the team started with neutrals/default. If I set civilians make allies they will team up not attack, when set them hostile they will kill other or flee away so I need to function to revert back to neturals without loading the game again.
I could find the 3rd one to restore back neutrals rather than staying hostile and allies to another team forever
I could think its the name of neutral cuz , I seen in GTA V capture base for NPCs behavour friendly, hostile and netural
That's not the codes I found - This is wrong functions names I try to type these as a guess.
team_make_neutral("police", "deckers")
or
team_make_neutrals("police", "deckers")
it didnt work or wrong function name, these aren't in Kinzie's toybox however work in SR3 too.
I think whenever the Notoriety hits zero the saints just set neutral to police/gang, I could find the Notoriety.lua for used function i havent get yet.
I try to do any current gang on undercover to police minigames with guessed team_make_neutrals before I seen it in GTA
if CHANCE_TIME == 0 then
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
set_team("#FOLLOWER2#",PLAYERS_TEAM)
set_team("#FOLLOWER1#",PLAYERS_TEAM)
set_team("#FOLLOWER3#",PLAYERS_TEAM)
team_make_neutral(PLAYERS_TEAM, "police")
team_make_neutral(PLAYERS_TEAM, "stag")
team_make_neutral(PLAYERS_TEAM, "civilian")
CHANCE_TIME = 1
sandbox_message("Undercover, don't blow it up. It's your only chance. Keep it yourself and your teammates cool.")
else
CHANCE_TIME = 0
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
team_make_hostile(PLAYERS_TEAM, "police")
team_make_hostile(PLAYERS_TEAM, "stag")
team_make_hostile(PLAYERS_TEAM, "police")
team_make_neutral(PLAYERS_TEAM, "civilian")
sandbox_message("Undercover is cancelled.")
end
delay(0.75)
elseif player_action_is_pressed(B_RIGHT) and not GRENADE_PUSHED then
local PLAYERS_TEAM = get_team(LOCAL_PLAYER)
set_team("#FOLLOWER2#",PLAYERS_TEAM)
set_team("#FOLLOWER1#",PLAYERS_TEAM)
set_team("#FOLLOWER3#",PLAYERS_TEAM)
delay(0.75)
. Outside of putting it in my main folder to launch it with the game, I really don't know what to do with it. Are there a sequence of keypad buttons I need to push to make the changes like in TTDIS? My basic modding abilities so far have been editing NPC textures with Gibbed Tools and tweaking xtbl files. I don't know where to begin with a lua file. Again I just need a way to switch myself and my homies to the police team so they don't open fire on me or each other when police notoriety is raised. Nothing else is needed. Thanks in advance if you can help me out again. If not, thanks for the help you have given already.