As I've said it's not an issue, you'll have to remove the data\shaders\standard\sr2-pixelate_c.fxo_pc shader by yourself from shaders_pc, it's a text file that is extension-less
I only deleted the pixelate lines from the shaders_pc that's in the game directory. I seen another shaders file but nothing regarding pixelation in that one.
Weird. I just tried it and yeah. My game crashes. The GotR one works fine though.
 
Hold on, it turns out I missed the shaders_pc file in the Juiced - Shaders folder. I just deleted the pixelation lines in that so lets see how it runs without them.

EDIT: It works. I can see my character in full detail now. Thanks for the help, and sorry for melting brains.
 
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Just wondering in the juiced loose.txt should this mod and by extension M2M be above the "mods/juiced lines" or below them. Or does it not matter?
 
The Coma Awakening player_presets.xtbl seems to crash my game (using Juiced Patch and not GotR), the regular one works fine though, but I just thought I'd let you know 😅
 
The Coma Awakening player_presets.xtbl seems to crash my game (using Juiced Patch and not GotR), the regular one works fine though, but I just thought I'd let you know 😅
Thanks for highlighting this, scrabzord. It was an oversight. Some of the Coma Awakening presets use hair which is only available via GotR or Made 2 Measure. I've been thinking about making an optional update to this mod, so I'll address it then. 👍
 
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