I'm trying to port the Electro Blast from the original Expanded Arsenal Mod using the new modding format but I always end up with crash while entering the weapon cache. I have no idea what's wrong, here's the archive with all edited files and the ready packfile.
EDIT: Hm, I've checked out the thread regarding this new format and I don't see any info regarding items_inventory.xtbl and store_weapons.xtbl. If they aren't supported, there's no way to add new weapons then as they're required to make it work.
EDIT: Hm, I've checked out the thread regarding this new format and I don't see any info regarding items_inventory.xtbl and store_weapons.xtbl. If they aren't supported, there's no way to add new weapons then as they're required to make it work.
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I'll add those table files and clean up the parsing to not require any asm/str2 files. Any other table files related to items and/or weapons? I would go ahead and make the mod with those table files in it as this shouldn't take long to get a new build out. I'm mainly waiting on Valve's response right now for another build.