Admixon's ReShade Preset for SR:TT

This looks great, but I tried it and my game crashed on loading (but the loading screens did have a brighter color).

I'm playing the DirectX11 version and I have the correct dll in my root folder (dxgi). I'm using Reshade 4.4.2. Could it be the version is too recent?

The log says the libraries loaded and mostly everything seems fine; the only warning I got was this:

02:00:17:937 [07728] | WARN | ID3D11Device::CreateDepthStencilView failed with error code E_INVALIDARG.

And the last lines are these:

02:00:21:573 [02852] | INFO | Loading image files for textures ...
02:00:21:693 [02852] | INFO | Resizing image data for texture 'V__lensDBTex' from 1024x576 to 1920x1080 ...
02:00:21:763 [02852] | INFO | Resizing image data for texture 'V__lensDB2Tex' from 1024x576 to 1920x1080 ...

What could be the problem?
 
Something weid is going on. Reshade 4.5.2 also crashes on load, while 4.3 does not, but it won't load your preset. It IS listed in the Reshade.ini file in "CurrentPresetPath", but in the ingame menu it isn't. Also, when I click to display the drop down menu, it is listed and I can click it, but nothing happens, the slot of the preset remains empty.

I'm at a loss o_O
 
I tried ReShade 4.3.0 on SR4 and it fixed the loading screen crash for me as well as crashing in the in-game ReShade menu whenever I try to change anything but unfortunately a new crash appeared. Everything in the log file said it was fine, this did appeared couple times in a row for the last lines:

14:05:24:326 [02952] | ERROR | Failed to create depth stencil replacement texture! HRESULT is '0x80070057'.

It also appeared earlier in the log for 4 lines in a row. Is it just me or does anyone else think this could be related to a effect used in the preset? Oh and the preset was able to be loaded for me. I suggest trying to use the latest version on the Directx 9 version of SRTT too as it worked for me compared to the Directx 10/11 version. :)
 
I tried ReShade 4.3.0 on SR4 and it fixed the loading screen crash for me as well as crashing in the in-game ReShade menu whenever I try to change anything but unfortunately a new crash appeared. Everything in the log file said it was fine, this did appeared couple times in a row for the last lines:

14:05:24:326 [02952] | ERROR | Failed to create depth stencil replacement texture! HRESULT is '0x80070057'.

It also appeared earlier in the log for 4 lines in a row. Is it just me or does anyone else think this could be related to a effect used in the preset? Oh and the preset was able to be loaded for me. I suggest trying to use the latest version on the Directx 9 version of SRTT too as it worked for me compared to the Directx 10/11 version. :)
Ok so "Disable fullscreen optimizations" was the cause of it for SR4 but I still don't know what for SRTT. So I think Directx 9 is your best bet for playing SRTT with the latest version of reshade or using another version of it.
 
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