Hardcoded a vignette scaling 'fix' for ultrawide and beyond,probably should make it like what I have in Juiced with a customizable file but see if this works before I push a fix, use MixFix from this attachment, instructions if you never installed it
Updated
r31
manually inputting a limit other than 'auto' will not open xtbl/xml to count anymore to solve an issue with odd crashes that occurs when opening xtbls early
if you can get the game to freeze on Legacy
open task manager when the game is stuck, select process, and click "Create memory dump file". Upload it somewhere and post here. The file will be quite large.
Yeah what Blake said here is right, It's an oversight as on load game GML1 gets applied to the local player no matter the gender, it only gets changed to GFL1 when you apply a female preset in pcr, ive fixed it with that options and its on by default in Juiced either ways
Started as a way to be able to select either ps3/xbox2(xbox360) now it also supports drag and drop (and batching from the drag and drop)
works by hooking the original 2 crunchers from Shaundi's Secret Stash, edited exes required to switch USER32.dll to CLIP32.dll
kind of provided as-is
Source Code
forcelang is all in the exe, GOTR can't add the functionality, if you don't have the languages installed it should do nothing or either crash loading strings no idea why it doesn't work it works fine for me
you extract the .asi from the archive and place it in the game folder or in a folder named scripts, and it needs Ultimate ASI Loader 32 bit to be loaded
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