That is very true. The same exact thing happened to Saints Row 1 when it became backwards compatible in early 2018. It wasn't special at the time but man that was a good time. I plan on using my modding capabilities to maybe make some multiplayer mods such as bringing the GoTR clothing to the...
Ok so instead of adding a new crib to the xtbl i think you have to replace stuff for now. For example, go into the AISHA crib part and rename it to Saints Church and do it that way.
Well, if you can find the id for the meshes and such then simply add them (or find them) in customization_items.xtbl then its fair game, aslong as you also add it to a store's clothing list
Things To Do In Steelport Replaces the launcher of the game with one that has a built in display settings editor. That's where you must edit things in order for them to show up. Its a button near the bottom of the window.
I was testing weapon pickups and this old guy punched me, but I have never seen this set of animations. It's kinda buggy and he resets to his walking stance right after each attack. He swings his left arm from the side, then his right arm from the side. Most old NPCs I see just use the default...
They couldn't bother to add anything new? Or change anything? So no better customization, same bland world (mind you it'll be shinier, but the same exact shine in every spot), not being able to downgrade from upgrades, etc. Seems like a wasted opportunity. Especially since its a remaster. This...
Thank you for answering my questions, it's good to have closure to my ideas. I'm happy you increased the menu's height. It fits my 1440p setup perfectly.
Yeah, the preload is buggy. Especially in congruence with other mods being used as well. It's because of the hard limit in the file that won't let me add too many.
yeah. i think in sr2 it just defaults to
if food -> use a single model
just like how with the drugs you can only use 1 animation for smoked things and 1 animation for drinking
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