Oh great guru, please teach us!
If you want to apply Textures...wait I remember you, I responded somewhere else about this...one second
https://www.saintsrowmods.com/forum/threads/export-my-boss-as-a-3d-model.15158/#post-98182
Oh, but if your Applying Texture that is different
- Detailed Explanation by BornCG, I recommend him
How I would do it
0. Look near top beside Default & Scene for Blender Render and change to Cycles Render > Change Viewport Shading to Texture (Bottom next to Object Mode) > Use Tab Key so your in Object Mode
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1. Right-Click on Object to Select (Sometimes Twice)
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2. Go to RightPanel > Properties (Black & White Icon, at Bottom by Default...Top one is the Outliner) > Materials (Red Checkered Circle)
3. Scroll down to Surface > Click "Use Nodes" (Love this Forum's Upload File System...I can have 2 Images with the Same name)
4. Click on the [o] (DropMenu) beside Color's Colorbox
5. Under Texture > Select Image Texture
6. In Color > Under Image Texture > Click Open > Drag & Drop File on Blender's File Browser to quickly navigate to Folder > Select Your File > Open Image or Double-Click to Open File
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7. OKAY SO THIS IS IF YOUR PUTTING TEXTURE ON A NEW OBJECT, IF IT ALREADY WORKS FOR THE OBJECT, DON'T CONTINUE...me remembering Fallout 4 Editing...Reply if it works 100% or if UV Map is Flipped (It look like the Hands are at the Feet, cause BornCG doesn't talk about this...I had to find multiple answers on Internet) & If you need to apply Texture in Multiple Objects
Press Tab to go into Edit Mode with Object still Selected (A for Select All) > Tap "U" Key for Unwrap Mapping Menu > Smart UV Project > Ok > Tap "A" to Unselect All if Select All
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