Sandbox+ for SRTT

Not sure if this mod caused the bug or if it's just Saints Row fun-time (these are the only mods I'm using) but Oleg seems to be rather happy picking up baseball bats from somewhere and they make his arms go crazy, this prevents him from using his brute attacks since he's technically swinging a bat and it makes him rather useless. Johnny Tag and the other Brutes don't seem to pick up baseball bats or penetrators, just Oleg.

Oh and is your character supposed to be naked after disabling the avatar morph? XD
 
Not sure if this mod caused the bug or if it's just Saints Row fun-time (these are the only mods I'm using) but Oleg seems to be rather happy picking up baseball bats from somewhere and they make his arms go crazy, this prevents him from using his brute attacks since he's technically swinging a bat and it makes him rather useless. Johnny Tag and the other Brutes don't seem to pick up baseball bats or penetrators, just Oleg.

Oh and is your character supposed to be naked after disabling the avatar morph? XD

That Oleg thing is a problem with one of shitface's mods; either the weapons one or the npc one.

That avatar naked thing is the only way to restore the player back fully. Like I mention in the readme, it's still very buggy.
 
Hi! I have a question about the fireball thing , I installed the mod but I dont think I have the fireball , also some of the commands are different,from the command list. Can you help or answer this question?
 
Do you own the Trouble with Clones DLC?
 
Hi! I have a question about the fireball thing , I installed the mod but I dont think I have the fireball , also some of the commands are different,from the command list. Can you help or answer this question?

Regarding changed keys, the commands are bound to actions. So, if you change, say, sprint to a different key, then that key will be your pivot key instead of Shift.
 
That Oleg thing is a problem with one of shitface's mods; either the weapons one or the npc one.

That avatar naked thing is the only way to restore the player back fully. Like I mention in the readme, it's still very buggy.
That brute melee weapon animation bug is actually in the vanilla game. There are almost no situations in vanilla where a brute can pick up a melee weapon, but they will try to if you're playing a modded game where regular enemies carry them.
I fixed it a few versions ago in my npc mod by editing the brute Ai behaviour and removing the ability of brutes to pick up dropped weapons.
 
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