Sandbox+ for SRTT

I would say that's shitface's mod (rebalanced weapons): when I was running only Sanbox+ superpunch kills a brute in two hits, now that I'm running also rebalanced weapons it took me five/six hits to kill one of them; the same happens for destroying cars.


You have to change your shorcuts just like explained in this post: http://www.saintsrowmods.com/forum/threads/sandbox-for-srtt.1076/page-95#post-17851
(You haven't to read all the thread, but keep in mind that spend some minutes taking a look at the OP post would take you out of trouble 9/10 times ;) )

and thats the reason why i have say that i havent read all^^
and thx for the answer :D i will try it...

#EDIT how are the numpad numbers called? must i write NUMPAD_1 or what?
i want to use numpad number 1-3
 
I don't think you can use the numpad. You will need to choose from the other standard keys.
 
IdolNinja would it be possible that you can check if its possible to use those keys? If im right you have Created this mod... so can you try it pls?
if you dont want to try it.. its ok^^
 
IdolNinja would it be possible that you can check if its possible to use those keys? If im right you have Created this mod... so can you try it pls?
if you dont want to try it.. its ok^^

Yes, I already looked through the files. You'll need to use other keys.
 
I have a question about toggle zone swaps and world state on/off.
  • Toggle Murderbrawl
  • Toggle Decker Virtual Reality
  • Toggle Cyberblazing
  • Toggle Decker Barge
  • Toggle Ho Boat
  • Toggle Mars
  • Cycle Stilwater states
  • Toggle Loren Jet Interior
  • Toggle Mayor's Office
All the status listed above need teleport for being played, am I right?
 
I have a question about toggle zone swaps and world state on/off.
  • Toggle Murderbrawl
  • Toggle Decker Virtual Reality
  • Toggle Cyberblazing
  • Toggle Decker Barge
  • Toggle Ho Boat
  • Toggle Mars
  • Cycle Stilwater states
  • Toggle Loren Jet Interior
  • Toggle Mayor's Office
All the status listed above need teleport for being played, am I right?

No, you can get to some of them without teleporting. The cyberblazing track you can find in the ocean, but you can't physically get inside it. The Decker barge is on the river. Same with the Ho Boat. You can fly to Stilwater, etc.
 
No, you can get to some of them without teleporting. The cyberblazing track you can find in the ocean, but you can't physically get inside it. The Decker barge is on the river. Same with the Ho Boat. You can fly to Stilwater, etc.
I have supposed that for Deckers barge and Ho boat, and so I have an ultimate noobish question: what is supposed to change activating that two states? I was on a VTOL when I have actived them, and I haven't seen any apparent change.
 
I have supposed that for Deckers barge and Ho boat, and so I have an ultimate noobish question: what is supposed to change activating that two states? I was on a VTOL when I have actived them, and I haven't seen any apparent change.

The zone is loaded that has them. The teleport there also loads the zone, so you can go there and try it.
 
And what i wanted to ask is... is this mod playable in Co-op? i have try it with a friend but it said invalid value... can you try it to fix that? Or any method what i can do to fix it...
 
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