Murderbot Weapons

I just tried your way and game crashes:(.
What is the file name of semi auto shotgun?

What I have posted above, its just that shotgun with different skins. Attached is the xml

<Name>Shotgun-Police</Name>

Clipboard.jpg Clipboard1.jpg

I don't use other weapon mods, I don't know why yours would crash with that edit.
 

Attachments

  • weapons.7z
    37.7 KB · Views: 272
Last edited:
What I have posted above, its just that shotgun with different skins. Attached is the xml

<Name>Shotgun-Police</Name>

View attachment 9584 View attachment 9585

I don't use other weapon mods, I don't know why yours would crash with that edit.
I just noticed that they put the names backwards. What was the police shotgun in srtt is now the gang shotgun in in sr4 and vice versa.
EDIT:
This is what i got from yours:
Screenshot7907.jpg
Screenshot9425.jpg
Screenshot7717.jpg
What i'm trying to do is get the last one "Deacon 12 gauge" to dual wield.Because the hand animation is already correct.
 
Last edited:
I just noticed that they put the names backwards. What was the police shotgun in srtt is now the gang shotgun in in sr4 and vice versa.

I just tried this. It doesn't seem to work with DW. Sorry :(

Code:
    <Weapon>
      <Name>Shotgun-Gang</Name>
      <Weapon_Class>smg</Weapon_Class>
      <Trigger_Type>single</Trigger_Type>
      <Magazine_Size>6</Magazine_Size>
      <Range_Max>25</Range_Max>
      <Damage_Max>
        <NPC_Damage>120</NPC_Damage>
        <Player_Damage>53</Player_Damage>
      </Damage_Max>
      <Fire_Cone_Angle>10</Fire_Cone_Angle>
      <Shots_Per_Round>16</Shots_Per_Round>
      <_Editor>
        <Category>Entries:weapon_radial:smg</Category>
      </_Editor>
      <Ragdoll_Force_Shoot>300</Ragdoll_Force_Shoot>
      <AI_Ideal_Range_Max>8</AI_Ideal_Range_Max>
      <Flags>
        <Flag>dual wieldable</Flag>
        <Flag>do not hide when sprinting</Flag>
      </Flags>
      <Category>WPNCAT_SUB_MACHINE_GUN</Category>
      <Time_Management>
        <Refire_Delay>1000</Refire_Delay>
        <npc_refire_delay>
          <min>2000</min>
          <max>6000</max>
          <npc_refire_type>2. Scale up in groups</npc_refire_type>
        </npc_refire_delay>
        <min>0</min>
        <max>0</max>
      </Time_Management>
      <Ammo>Bullet Shotgun</Ammo>
      <Inv_Slot>smg</Inv_Slot>
      <Ammo_per_Shot>1</Ammo_per_Shot>
      <Alt_Trigger_Type>single</Alt_Trigger_Type>
      <Strafe_Angles>Rifle</Strafe_Angles>
      <Melee_Attack_Info>shotgun</Melee_Attack_Info>
      <AI_Ideal_Range_Min>3</AI_Ideal_Range_Min>
      <Camera_Info>
        <Primary_Fire_Camera_Shake>weapon_fire_shotgun</Primary_Fire_Camera_Shake>
        <Primary_Fire_Camera_Shake_Intensity>0.5</Primary_Fire_Camera_Shake_Intensity>
        <Primary_Fine_Aim_Camera_Shake>weapon_fire_shotgun</Primary_Fine_Aim_Camera_Shake>
        <Primary_Fire_Fine_Aim_Camera_Shake_Intensity>0.5</Primary_Fire_Fine_Aim_Camera_Shake_Intensity>
        <Player_Hit_Camera_Shake>bullet_hit</Player_Hit_Camera_Shake>
        <Player_Hit_Camera_Shake_Intensity>3</Player_Hit_Camera_Shake_Intensity>
      </Camera_Info>
      <Damage_Min>
        <NPC_Damage>50</NPC_Damage>
        <Player_Damage>23</Player_Damage>
      </Damage_Min>
      <Ammo_Regeneration>0.0</Ammo_Regeneration>
      <Object_Bullet_Hit_Impulse_Magnitude>100</Object_Bullet_Hit_Impulse_Magnitude>
      <Riot_Shield_Damage_Multiplier>3</Riot_Shield_Damage_Multiplier>
      <Diversion_Kill_Multiplier>1.0</Diversion_Kill_Multiplier>
      <Blood_Decal_Scale>1.0</Blood_Decal_Scale>
      <NPC_Aim_Drift>Shotgun</NPC_Aim_Drift>
      <Info_Slot_Index>0</Info_Slot_Index>
      <vehicle_damage_scale>0.45</vehicle_damage_scale>
      <Dual_Wield_Damage_Multiplier>2.0</Dual_Wield_Damage_Multiplier>
      <Warden_Damage_Multiplier>0.3</Warden_Damage_Multiplier>
    </Weapon>
 
I just tried this. It doesn't seem to work with DW. Sorry :(

Code:
    <Weapon>
      <Name>Shotgun-Gang</Name>
      <Weapon_Class>smg</Weapon_Class>
      <Trigger_Type>single</Trigger_Type>
      <Magazine_Size>6</Magazine_Size>
      <Range_Max>25</Range_Max>
      <Damage_Max>
        <NPC_Damage>120</NPC_Damage>
        <Player_Damage>53</Player_Damage>
      </Damage_Max>
      <Fire_Cone_Angle>10</Fire_Cone_Angle>
      <Shots_Per_Round>16</Shots_Per_Round>
      <_Editor>
        <Category>Entries:weapon_radial:smg</Category>
      </_Editor>
      <Ragdoll_Force_Shoot>300</Ragdoll_Force_Shoot>
      <AI_Ideal_Range_Max>8</AI_Ideal_Range_Max>
      <Flags>
        <Flag>dual wieldable</Flag>
        <Flag>do not hide when sprinting</Flag>
      </Flags>
      <Category>WPNCAT_SUB_MACHINE_GUN</Category>
      <Time_Management>
        <Refire_Delay>1000</Refire_Delay>
        <npc_refire_delay>
          <min>2000</min>
          <max>6000</max>
          <npc_refire_type>2. Scale up in groups</npc_refire_type>
        </npc_refire_delay>
        <min>0</min>
        <max>0</max>
      </Time_Management>
      <Ammo>Bullet Shotgun</Ammo>
      <Inv_Slot>smg</Inv_Slot>
      <Ammo_per_Shot>1</Ammo_per_Shot>
      <Alt_Trigger_Type>single</Alt_Trigger_Type>
      <Strafe_Angles>Rifle</Strafe_Angles>
      <Melee_Attack_Info>shotgun</Melee_Attack_Info>
      <AI_Ideal_Range_Min>3</AI_Ideal_Range_Min>
      <Camera_Info>
        <Primary_Fire_Camera_Shake>weapon_fire_shotgun</Primary_Fire_Camera_Shake>
        <Primary_Fire_Camera_Shake_Intensity>0.5</Primary_Fire_Camera_Shake_Intensity>
        <Primary_Fine_Aim_Camera_Shake>weapon_fire_shotgun</Primary_Fine_Aim_Camera_Shake>
        <Primary_Fire_Fine_Aim_Camera_Shake_Intensity>0.5</Primary_Fire_Fine_Aim_Camera_Shake_Intensity>
        <Player_Hit_Camera_Shake>bullet_hit</Player_Hit_Camera_Shake>
        <Player_Hit_Camera_Shake_Intensity>3</Player_Hit_Camera_Shake_Intensity>
      </Camera_Info>
      <Damage_Min>
        <NPC_Damage>50</NPC_Damage>
        <Player_Damage>23</Player_Damage>
      </Damage_Min>
      <Ammo_Regeneration>0.0</Ammo_Regeneration>
      <Object_Bullet_Hit_Impulse_Magnitude>100</Object_Bullet_Hit_Impulse_Magnitude>
      <Riot_Shield_Damage_Multiplier>3</Riot_Shield_Damage_Multiplier>
      <Diversion_Kill_Multiplier>1.0</Diversion_Kill_Multiplier>
      <Blood_Decal_Scale>1.0</Blood_Decal_Scale>
      <NPC_Aim_Drift>Shotgun</NPC_Aim_Drift>
      <Info_Slot_Index>0</Info_Slot_Index>
      <vehicle_damage_scale>0.45</vehicle_damage_scale>
      <Dual_Wield_Damage_Multiplier>2.0</Dual_Wield_Damage_Multiplier>
      <Warden_Damage_Multiplier>0.3</Warden_Damage_Multiplier>
    </Weapon>
I guess we keep trying lol. We could add it to your mod. You can get all the credit. I just want it to work lol. Try looking at the respect_levels.xtbl . I think has something to do with which weapons dual wield.
 
Back
Top