Topdown Camera

Yeah its real but buggy in control
rjZ2at4LosM.jpg
 
I change only Y to 200 at all parameters, and Min/max elevation at 90
and fov at 45

Code:
            <submode>
                <name>exterior close</name>
                <Aspect>all</Aspect>
                <Lookat_Offset>
                    <X>0</X>
                    <Y>25</Y>
                    <Z>0</Z>
                    </Lookat_Offset>
                <min_elevation>85</min_elevation>
                <max_elevation>85</max_elevation>
                <base_fov>45</base_fov>
                <z_dist>8</z_dist>
                <y_dist>0.0</y_dist>
                <blend_time>1.0</blend_time>
                <x_shift>0</x_shift>
                <override_exit_blend_time>False</override_exit_blend_time>
                </submode>

Only use it for "exterior close". And I emphasis this is to be used for experimentation only! Though I did have lots of fun messing with it.
DO NOT USE IT FOR ANY OTHER PRESETS! IT WILL CRASH YOUR GAME

20191021194942_1.jpg
 
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