SRIV Shaundi Kinzie Icons for SRTT

Wait, what? "Added" you say? Is there a limit to how many can be added?

And how do "sim_pc" files work in this version? Because my mod may be salvageable after all.

Also in case there is a limit as to how many Homies can be added... Theoretically, could specific Homies such as "Heli", "Tank", and "VTOL" be replaced/swapped with say "Asha", "Matt", and "Keith" for example?
Yes. Added. It is a very long and tedious process to add characters that I will not explain here, but they are added and not replacing any characters in game. You don't need to replace homies just copy a homies' instance (For example Shaundi) and change the name entry to "driveup_homie" and change the character to the character you want to drive up.
 
Wait, what? "Added" you say? Is there a limit to how many can be added?

And how do "sim_pc" files work in this version? Because my mod may be salvageable after all.

Also in case there is a limit as to how many Homies can be added... Theoretically, could specific Homies such as "Heli", "Tank", and "VTOL" be replaced/swapped with say "Asha", "Matt", and "Keith" for example?
I am not sure of the limit and more sim_pc files can be added to the preload_rigs without disturbing any of the other ones.
Edit: I don't think you can add sim_pc files to the str2_pc because gibbedtools doesn't recognize them and because when you add an asm instance for your new character, the asm converter doesn't recognize sim_pcs either.
Edit 2:
Yes, you can add Asha, Matt, and Keith. Hell, if you wanted, you could add every variant of the character you want with separate sim_pc files.
Now, if you wanted, you could add all sim_pc files to a single preload_rigs and just add a character_definitions.xtbl for each variant.
 
Last edited:
Back
Top