SRIV Shaundi Kinzie Icons for SRTT

Let me reiterate something here. When going through the same follower_heads.xtbl in the remastered version, I was surprised to find that it is almost 1:1 of the original game; however, it has a shocking detail in lines 414-427 where it adds the ability to use character_definitions.xtbl as a way to define a follower head. They did this to fix the Zombie Gat follower bitmap and shockingly, this works for the original too.
Whoah, awesome find! I'm on break from modding the series, so it's cool to know one of the Remaster's many minute differences.
 
Let me reiterate something here. When going through the same follower_heads.xtbl in the remastered version, I was surprised to find that it is almost 1:1 of the original game; however, it has a shocking detail in lines 414-427 where it adds the ability to use character_definitions.xtbl as a way to define a follower head. They did this to fix the Zombie Gat follower bitmap and shockingly, this works for the original too.

View attachment 48091
If you don't mind me asking, what mod are you using to play as Super Gat?
 
Whoah, awesome find! I'm on break from modding the series, so it's cool to know one of the Remaster's many minute differences.
For those who want to do this paste this in lines 353-363 in follower_heads.xtbl:
XML:
             <Element>
                <Name>Charname</Name>
                <Type>Reference</Type>
                <Display_Name>Character Definition</Display_Name>
                <Required>false</Required>
                <Reference>
                    <File>character_definitions.xtbl</File>
                    <Type>Character.Name</Type>
                    <OpenSeparate>False</OpenSeparate>
                    </Reference>
                </Element>
 
Whoah, awesome find! I'm on break from modding the series, so it's cool to know one of the Remaster's many minute differences.
1773011113048.png

Added some familiar homies. NOTE: I said added, not replaced any.
 
View attachment 48099
Added some familiar homies. NOTE: I said added, not replaced any.
Wait, what? "Added" you say? Is there a limit to how many can be added?

And how do "sim_pc" files work in this version? Because my mod may be salvageable after all.

Also in case there is a limit as to how many Homies can be added... Theoretically, could specific Homies such as "Heli", "Tank", and "VTOL" be replaced/swapped with say "Asha", "Matt", and "Keith" for example?
 
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