Saints Row Online (Post Launch Multiplayer) Xbox Series X/S

There needs to be a Saints Row Online Post Launch. The patches will stabilize shooting, driving, and glitches. Saints Row is an arcade gang war game. Although there is no cover, there is a varied campaign selection, but there is no online gang war.

I am a fan of the Saints Row reboot, and I am writing for support on an inclusion of post-launch multiplayer. Post launch multiplayer, patches, updates, online crews/gangs, downloadable content i.e guns, clothes, cars, and season passes will keep Saints Row replayability alive for years. Post Launch Multiplayer will add excitement to the game. Roleplaying game components offers criminal empire progression for Santo Ileso fans. Saints Row has a niche for realistic arcade components.

Many fans will have a proclivity and goad to level up on a Saints Row Online component. Co-op multiplayer is centered on the co-op campaign. Saints Row Online will not affect the leveling progression of the campaign. The transpiration of Saints Row Online could be either more massively multiplayer, game mode focused , or a hybrid of both. An online open sandbox would bear a resemblance to Grand Theft Auto Online.

Saints Row Online could be intimidating to fans of Grand Theft Auto Online. The Saints Row series is a major competitor of Grand Theft Auto Online. Grand Theft Auto Online is more focused on more massive multiplayer, crews, and jobs. For Saints Row Online to come into fruition there has to be a striking difference in multiplayer. Saints Row Online needs to be perceived as another form of online sandbox games.



A possible supposition for an online game mode would be a headquarters mode. The headquarters mode could be squad based or open world. Each crew would have have their own headquarters, one crew would have a headquarters , or there might be headquarter/territory spawns. You would have to obtain points maybe three headquarter points to take over the headquarters. In one territory you might have 3-5 different points to hold. Each point of interest held will be a point held for the territory. You need the mass amount of point like 4/5 Point holds, or 2/3 point holds to capture the territory of interest. The longer you hold the territory the more points you would have , rather than a singular territory point. After the time limit is reached whomever has the most points win.

Saints Row Online Headquarters will be territory focused. Instead of releasing maps game modes like headquarters will matchmake you at various territories. Such territories would be: Lakeshore, The Flats, El Dorado, Old Town, Providencia, Smelterville, and Marina. Team Deathmatch would be matchmade into the same territories as headquarters. Game modes like free for all , or bounties would have the full map unlocked.

Notoriety on Saints Row Online would be another unique spin to the sandbox online formula. The game mode would have territories : Rojas Desert North, Rojas Desert South, Monte Vista, Badlands North, and Badlands South. The territories would be barricaded, there will be free roam in the territory, a notoriety level up to 10, a 15-30 minute timer, and possibly squad based. You would have swarms of squads and police to encounter. Once identified they might open fire. There will be tanks, Gunners, mini-bosses, swat, army privates, multiple helicopters, and much more to skirmish with. You have to raise your notoriety, kill the other squads, lose your notoriety , and gain points. Whichever squad has the most points win. Squads could be anywhere from 4- 12 players for a maximum of 48 Players. All game modes will have respawn and health regeneration.

The continued support of Saints Row will keep Saints Row a classic for this Current Next Generation. The Generation afterwards maybe in 2028-2030, which might be 8k and 240 frames per seconds might remaster this 2022 Saints Row reboot. Continued patches would adjust the cross hairs for targets and civilians. There is difficulty with aim assist block, and free moving cross hairs. There could be an improvement to targeted shots to the back, and aim assist lock movement to the head, body, and shoulders. Deep Silver Volition could use the programming from Tom Clancy Division 2, Rogue Company, Doom, Metro, Mafia 3, Wolfenstein, Prodeus, and less Agents Of Mayhem for cross hair refinement. A few catch-22s would be the memory size. The updates and online could bring the game from 59 Gigabytes on Xbox Series X to 75 or 80 Gigabytes. These updates would fix the frame rate and graphics. The inclusion of more more music stations, and artist i.e Rico Nasty, Yeat , Famous Dex, Sauce Walka, and Real Boston Richey would be a delight.

Additional online only territories, crews, and mini bosses will refine the Saints Row Online experience. Senior Character Concept Artists will curate original concepts for new crews and mini bosses. The new crews will add to the Notoriety mode. Technical artists can curate more weapons , camera shooting stability, trigger controls, moving targets, target distances, shooting patterns , on the move firing, animations of weapons being fired, and reduced bright flashes of light. There could be the curation of a dlc mutant/alien mode, season pass, and alien weapons, rather than Zombies I.e Dead Island. Environment Concept Artists could draw inspiration from San Salvador, El Salvador, Cicero, Il, Rockford, IL, Pine Bluff,IL, and Little Rock Arkansas . The Saints Row 2 reboot sequel could draw environmental inspiration from Detroit, Utah, Belize, Maywood, and Bolivia. The Saints Row 2 Sequel would have more weapons customization I.e scopes, lasers, and grips. The sequel would not include cover, but instead a more robust arcade kneeling, sitting position, sitting position movement, and altered-Tilt/Angled shooting from the kneel or sitting position. I am hopeful for an Xbox Series X/S and P.C Saints Row 2 Sequel, and a remaster of the Saints Row Trilogy.

Games Modes:

Headquarters
Squad Headquarters
Team Deathmatch
Squad Team Deathmatch
Free for All
Bounties
Notoriety
Notoriety Squad
Aliens (DLC)
Aliens Squad (DLC)
Racing Deathmatch (DLC)
 
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