Saints Row 2 Peg Texture Tool

hey, i'm trying to get into sr2_alwaysload_user.g_peg_pc (in hopes of getting a rip of the loading screens in the proper res) but it goes "ERROR:Header must be GEKV" and fails. am i using the wrong version of this or something? is this just one of those sucks to suck sorta things?
The "Header" is the first four characters in the hex code for the .peg_pc file. It should always be "GEKV" on PC. I'm not sure why it would be different. But it's been an issue before. Here's how sr2_alwaysloaded.peg_pc looks in HxD:
HxD_sr2_alwaysloaded_peg_pc.png
 
I made a new texture tool because there was a bug in old PegTool.
Have also been added several new features.
Please see the user's manual for more information.

FileName: SR2PegTool_v128.zip
FileSize: 1.23 MB (1,299,734 bytes)
ModifiedDate: 2020-11-21T20:33:19+09:00
MD5: 91cba71cfd96fe3ef426a452dcc37918
SHA1: 2fa4846e8e360cbf0a806dfad1e8d63c8f52edaf

--- what's new in this version ---
Version 1.28

Changed to check the automatic detection of transparent tgn texture by the file name
instead of checking the contents of the image. This is to prevent black and white
transparent textures from being falsely detected.
Add POINT_ADAPTIVE filter.
More detailed settings are now possible when converting a single png image to dds.
Added the function to remove embedded information such as color space from png files.
Replace latest texconv.exe (version 2020.11.12.1).

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pegformat.pdf : peg_pc and g_peg_pc file format document.

I wish there was a way to edit xbox2 peg files but there's no swizzle in the peg tools.
 
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