C
Cell Tennyson
Guest
Which xtbl file of saints row 2 do i modify so that i can buy any weapons for free from all friendly fire??
a little help friends..
a little help friends..

<Entry>
<Num_Hoods>0</Num_Hoods>
<Weapon>nightstick</Weapon>
<Unlocked>true</Unlocked>
</Entry>
<Inventory_Item>
<Name>ak47</Name>
<DisplayName>ak47</DisplayName>
<Bitmap>ui_hud_inv_w_ak47</Bitmap>
<Mesh>
<Filename>p_ak47.smeshx</Filename>
<Preload>true</Preload>
</Mesh>
<Cost>1</Cost>
<Default_Count>1</Default_Count>
<Max_Inventory>1</Max_Inventory>
<Description>WPN_AK47_DESCRIPT</Description>
<_Editor>
<Category>Ranged</Category>
</_Editor>
</Inventory_Item>
how do you edit these things?Edit store_weapons.xtbl and change each entry so that <Num_Hoods> is 0 and Unlocked set to true. This will make all weapons available at the start. Example:
Code:<Entry> <Num_Hoods>0</Num_Hoods> <Weapon>nightstick</Weapon> <Unlocked>true</Unlocked> </Entry>
Edit items_inventory.xtbl and change each entry so that <Cost> is 1. Don't use 0 or weird stuff happens. I can't remember exactly what, but just remember having to change them all for GotR. Example:
Code:<Inventory_Item> <Name>ak47</Name> <DisplayName>ak47</DisplayName> <Bitmap>ui_hud_inv_w_ak47</Bitmap> <Mesh> <Filename>p_ak47.smeshx</Filename> <Preload>true</Preload> </Mesh> <Cost>1</Cost> <Default_Count>1</Default_Count> <Max_Inventory>1</Max_Inventory> <Description>WPN_AK47_DESCRIPT</Description> <_Editor> <Category>Ranged</Category> </_Editor> </Inventory_Item>
If you also want to change how much it costs to buy shops, ammo, cribs, and clothing, you'll want to edit these files as well:
ammo.xtbl
car_dealerships.xtbl
cribs.xtbl
customization_items.xtbl
customization_stores.xtbl
shop_names.xtbl