Powerful Low-Tier Weapons
(DLCs required)
After a while, some low-tier weapons get ignored, so I’ve made the low-tier weapons very powerful.
I know the Airstrike is not a low-tier weapon, but I wanted a different blast.
Some weapons were too overpowered, so I added an overheat feature to keep things fun and prevent accidental abuse.
The Sonic Boom weapon will make it harder to pass the mission “Zombie Attacks”, because normally
the weapon only pushes the cubes, but now it blasts a super beam.
Now that the explosive shotguns are in the explosive inventory, when you scroll up to explosives it skips them.
However, if you press the number key (for example, #7 – Explosives), it selects them correctly. I don’t know a fix for this yet.
Maybe in the future:
Flamethrower infinite ammo
Melee weapon upgrades
Changes:
+ Stun Gun now shoots electric grenades
+ Shark-O-Matic now fires Volt Tank blasts
+Bling Shotgun now fires fireworks blasts
+TOGO-13 (Kill Shot) fires grenades with an overheat feature
+Mollusk Launcher now fires a vehicle machine gun with an overheat feature and has infinite ammo
+SA-3 Airstrike now shoots Genki explosions
+Cyber Buster has 3 charge levels:
Level 1: Molotovs, Level 2: Farts and Level 3: Super blast
+Sonic Boom fires a VTOL super beam with an overheat feature and has infinite ammo
+AB DESTROYER (Plane Fighter) now shoots fireworks
+Temperoray weapons added, except the Shock Hammer
+Flamethrower is under the Shotgun inventory for short-range use
+Bling Shotgun and Chum Shotgun are under Explosives
Credits
hoeward, Snipe
How to Install:
Drag and drop all files into your main Saints Row: The Third folder (where the launcher is).
(DLCs required)
After a while, some low-tier weapons get ignored, so I’ve made the low-tier weapons very powerful.
I know the Airstrike is not a low-tier weapon, but I wanted a different blast.
Some weapons were too overpowered, so I added an overheat feature to keep things fun and prevent accidental abuse.
The Sonic Boom weapon will make it harder to pass the mission “Zombie Attacks”, because normally
the weapon only pushes the cubes, but now it blasts a super beam.
Now that the explosive shotguns are in the explosive inventory, when you scroll up to explosives it skips them.
However, if you press the number key (for example, #7 – Explosives), it selects them correctly. I don’t know a fix for this yet.
Maybe in the future:
Flamethrower infinite ammo
Melee weapon upgrades
Changes:
+ Stun Gun now shoots electric grenades
+ Shark-O-Matic now fires Volt Tank blasts
+Bling Shotgun now fires fireworks blasts
+TOGO-13 (Kill Shot) fires grenades with an overheat feature
+Mollusk Launcher now fires a vehicle machine gun with an overheat feature and has infinite ammo
+SA-3 Airstrike now shoots Genki explosions
+Cyber Buster has 3 charge levels:
Level 1: Molotovs, Level 2: Farts and Level 3: Super blast
+Sonic Boom fires a VTOL super beam with an overheat feature and has infinite ammo
+AB DESTROYER (Plane Fighter) now shoots fireworks
+Temperoray weapons added, except the Shock Hammer
+Flamethrower is under the Shotgun inventory for short-range use
+Bling Shotgun and Chum Shotgun are under Explosives
Credits
hoeward, Snipe
How to Install:
Drag and drop all files into your main Saints Row: The Third folder (where the launcher is).
Attachments
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