Character Customization Opaque Construction goggles

Looking for someone to create a customization option for the construction goggles to make the lens solid/not see through like they are in cut scenes.
They already exist in game so this shouldnt be a hard mod to make. I'm fine with them either being a customization option for the pre-existing goggles (Like how you can change tint levels with some shades already), a completely new item, or a complete replacement for the current goggles. Examples below (Both from a cutscene and in game)
 

Attachments

  • 9480_20260418070215_1.png
    9480_20260418070215_1.png
    4.9 MB · Views: 67
  • 9480_20260421080350_1.png
    9480_20260421080350_1.png
    8.3 MB · Views: 67
This is an option in the ReFabricated Texture Library. However, it will only apply to NPCs if you are also wearing them.

So here is the same texture packed into npc_swat & snpc_swat. Bear in mind this may also affect eyewear for Playa and other NPCs while npc_swat is loaded.

Btw; Do you have MSAA disabled in the Display options? That could be causing the opacity in the first place.
 

Attachments

Btw; Do you have MSAA disabled in the Display options? That could be causing the opacity in the first place.

I did but the whole point was CREATING that affect for the playa with the goggles.

So far, looks good. Goggles for the playa can still be seen through in cutscenes or in the right light, But I still appreciate the help anyway, Seabound.

Couple of examples for both below.
 

Attachments

  • 1776815776150.png
    1776815776150.png
    8.4 MB · Views: 59
  • 1776815805630.png
    1776815805630.png
    6.9 MB · Views: 60
  • 1776815841089.png
    1776815841089.png
    7.2 MB · Views: 52
  • 1776815894837.png
    1776815894837.png
    7.5 MB · Views: 58
Back
Top