NPC Model Swap assistance

Not that guide. I meant the guide for porting SRIV Homie Icons over SRTT Homie Icons
  • Alright, I found the atlas for the homies. It's in the misc.vpp_pc unpack it
  • find the interface-backend.cpeg_pc and the interface-backend.gpeg_pc
  • Use SR3TextureUtilities to unpack the cpeg_pc, make sure both the cpeg_pc and gpeg_pc are in the same directory or it will not work.
  • Find the ui_bms_04.tga.DDS, this is the Homies icon atlas.
  • Edit it and save as DXT5
  • Repack with the Repack.exe Edited: Whoops, I mean drag all the extracted DDSs into a folder and use powershell cd to the tool's directory with the usage "./SR3RepackTextures.exe -i:<folder of your textures> interface-backend.cpeg_pc"
  • Put it into your main directory.
 
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  • Alright, I found the atlas for the homies. It's in the misc.vpp_pc unpack it
  • find the interface-backend.cpeg_pc and the interface-backend.gpeg_pc
  • Use SR3TextureUtilities to unpack the cpeg_pc, make sure both the cpeg_pc and gpeg_pc are in the same directory or it will not work.
  • Find the ui_bms_04.tga.DDS, this is the Homies icon atlas.
  • Edit it and save as DXT5
  • Repack with the Repack.exe Edited: Whoops, I mean drag all the extracted DDSs into a folder and use powershell cd to the tool's directory with the usage "./SR3RepackTextures.exe -i:<folder of your textures> interface-backend.cpeg_pc"
  • Put it into your main directory.
Actually, editing the hud at all in this game is extremely annoying it seems, so I'll need to do more research into it.
 
Actually, editing the hud at all in this game is extremely annoying it seems, so I'll need to do more research into it.
I think I figured it out. Using SRTexTool from here, I was able to edit UI textures. Using powershell:
"./srtextool.exe x interface-backend.cpeg_pc" to extract all textures.
"./srtextool.exe a interface-backend.cpeg_pc ui_bms_04.tga.DDS" to update the texture with the one you edited in the folder
Keep in mind that the texture has to have the exact settings (A8R8G8B8 for some textures, DXT3 for others)
 
Can't believe we got stuck for so long because of something so stupid. Thank you for figuring this out. I might come back to an old project of mine whenever I've got time.

EDIT: I checked my folders again and I was indeed using Rev 96 as well, completely oblivious to the fact that there was an other version of the tool that actually worked. The fact that this updated version of the tool doesn't appear anywhere in the "Tool Releases" section for SRTT certainly doesn't help. And with every tutorial on the matter linking to Rev 96, there was pretty much no way to figure this shit out by yourself.

Thank you as well @3rdStreetSaint 212 for never giving up.
 
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Can't believe we got stuck for so long because of something so stupid. Thank you for figuring this out. I might come back to an old project of mine whenever I've got time.

EDIT: I checked my folders again and I was indeed using Rev 96 as well, completely oblivious to the fact that there was an other version of the tool that actually worked. The fact that this updated version of the tool doesn't appear anywhere in the "Tool Releases" section for SRTT certainly doesn't help. And with every tutorial on the matter linking to Rev 96, there was pretty much no way to figure this shit out by yourself.

Thank you as well @3rdStreetSaint 212 for never giving up.
Unfortunately that's how these games are. The new tools work great and using the exact tools made for either game helps a ton. I figured this out pretty quickly and I should have explained what version of the tool should be used. It's a little odd that the ones on this site weren't updated but whatever. I'll make a guide with proper formatting so porting characters will be a hell of a lot easier for people new to it.
 
Didn't think I'd be back here any time soon, but...
View attachment 47593
For some reason her right leg has jiggle physics and is quite broken. If there's no fix for this, then I guess I can live with it, but any info on this issue would be appreciated.

Oh no. She's bugged. Whatever this jelly leg glitch is, any form of interacting with her: Recruitin', shootin', or any other ootin'... She causes everyone to turn invisible. It's like being attacked by poltergeists. I may just remove her model from my mod if she's gonna cause issues.

Nevermind. Found a workaroud. Not perfect, but it'll do.
Hey, if this is still a problem, I made the guide and it shows you how to replace the sim_pc files. https://www.saintsrowmods.com/forum...rs-to-saints-row-the-third.24839/#post-142845
 
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Well, I finally did it, I found the generic businessman from SRIV that I want to use for Dex in SRTT, but... It seems if I replace him with Victor (Morningstar) in Gang Customization, his hair is not black, it will be randomized between blonde or brown... What's that all about?

For anyone else wanting to do a Dex mod, the files are "generic_male_businessman14" and the same with "_high". And I've used the color_palette "NPC_HitmanTargets5" in "character.xtbl"
 
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