No Blood - accessibility mod

Could somebody here create a no blood mod?

Love the game, just not a giant fan of blood.
I just feel like a horrible person when I run around to see loads of blood splattering everywhere
Hi after more than a decade in the Mod Requests section! (Holy necro...)
This looks like an interesting mod idea, so I looked into it. Personally I think that the blood decals make the women less pretty anyway.

To install, unzip decal_info.xtbl (for blood decals/pools) and effects.xtbl (for blood spurts in mist form) and put into your SRIV folder with game exe.
You can use both files, or just one. To uninstall just delete the two files.
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technical info (merging and such):
decal_info.xtbl, you are able to turn off blood pools that occur when a human dies and the pools that appear where they have been shot, but the red mist is still there. (set the <Life_Time>, <Width>2</Width>, <Length>2</Length> of them to 0. use Ctrl + F in notepad++)

effects.xtbl, we look at the effects named BloodHit (line 337), Blood_headshot, BloodHit_Melee(line 3434), maybe BulletHit_Flesh.
You can erase the effect by deleting what's within the tags, so <visual>BloodHit</visual> will become <visual></visual>.
If the nothing is jarring, you can substitute it with another effect. See the complete list in the spoiler.

I have attached files where both instances of blood are removed as above.
Personally, I put BloodHit in <visual> for Blood_headshot effect, which you can do yourself by opening effects.xtbl, press Ctrl + G and go to Line 197. I couldn't be bothered to find a suitable replacement effect that I liked for this post.
If you just want to remove the blood decals and still like the blood mists, just install decal_info.xtbl.

Code:
00_in_IntroSmoke
00_in_RotorDust
00_in_Sand_Fog
00_in_Tire_Dust
00_in_sun
01_IN_Moon
01_Kinzie_abduction
01_Mid_Teleport
01_ambientdust
01_in_Dust
01_in_PlasmaExp
01_in_Tk
01_in_basketstars
01_in_canstars
01_in_embers
01_in_energyball
01_in_energyshoot
01_in_explosion
01_in_kickstars
01_in_punch_hit
01_in_punchtrail
01_mid_02_cameradust
01_mid_02_dirt_exp
01_mid_02_dirtexp_a
01_mid_02_exp
01_mid_02_rock
01_mid_02_vehfire
01_mid_BlackSmoke
01_mid_aftersmoke
01_mid_breakableglass
01_mid_exp
01_out_Run
02_BlackFloor
02_blackdome_01
02_blackdome_02
02_blackfloor_02
02_in_Light
02_in_Muzzle
02_out_PlanetSaints
02_out_ZynSpawn
02_out_planetsaints_particles
02_out_shot12_hologram
02_out_shot13_hologram
02_out_shot14_hologram
02_out_shot14_hologram_HQ
02_out_shot14_hologram_HQa
02_out_shot15_hologram
02_out_shot18_buildings
02_out_shot18_hologram
02_pixel_face
02_pixel_face_fall
02_shot18_Alienbuilding
02_shot18_alienmothership
02_shot18_alienmothership_a
03_Out_Cribship_Thruster
03_cutscenealientracer_slomo
03_mid_engine_thrusters
03_out_dth_lightrays
03_out_earth_1
03_out_earth_2
03_out_earth_DTH
03_out_earth_blindinglight
03_out_mothership
03_out_nebula
03_out_nebula_02
03_out_skybox
03_out_wtr_splash_lg
04_OUT_Dust
05_In_Dust_Foot
05_In_spray_paint
05_Out_MiniGun
06_BallSmash
06_Out1_RoofDeath
06_in_portalopen
06_out_Exp
06_z01_muzzleflash
07_In_DoorOpenFog
07_In_Muzzle
07_In_RPGSMOKE
07_In_RPGSMOKE_2
07_In_TireSmoke
07_In_TireSparks
07_in_Bridgefire
07_in_CarCrashSparks
08_In_PortalOpen
08_OutShaundiArm
08_OutShaundiBody
08_in_CIDlight
08_midportalred
09_In_CanTeleport
09_in_canopen
09_in_cribportalopen
10_In_CIDShock
10_In_TireDirt
10_MidBrickFall
11_InPortalOpen01
11_Mid_TVStatic
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13_out_Smoke
15_In_OmniLight
15_out_BloodLocal
16_in_tech_ring
17_Mid_PlaneDust
17_Mid_PlaneStreamers
17_out_thermop_exp
18_In_Clouds
18_In_PlaneLights
18_In_Wind
18_Out_TankDust
18_Out_TankWind
18_Out_ZombieFog
18_Out_Zombie_Exp
18_mid_teleport
19_InPortal
21_In_VFXSPOT
22_in_Exp1
22_in_PlaneSmokeAndFire
22_in_Smoke
22_in_exp2
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23_Out_Engine_Fire
23_in_deadlus_Exp
23_in_deadlusengine
23_out_Deadlus_Smoke
BloodHit
BloodHit_Melee
BulletHit_Concrete
BulletHit_Flame
BulletHit_Glass_Heavy
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BulletHit_Water_Container
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Bullethit_Electric
CarDamage-Fire
CarDamage-Smoke
Coda_Tube_Lights
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DEFAULT
Env_RedGlare_Generic
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GP_VFX_02_Z01
GP_VFX_02_Z02
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PistolGang_Tracer
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Rifle_MuzzleFlash
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VEH_EMG_FlashWhite
VEH_SpotLight
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VFX_00_Out
VFX_00_Out_dust
VFX_2d_landdust
VFX_ACUnit_DTH
VFX_AbductionBeam_01
VFX_AbductionBeam_02
VFX_AlienArrival
VFX_AlienArrival_Leaving
VFX_AlienArrival_NpcDrop
VFX_AlienArrival_Start
VFX_AlienBounce_Hit
VFX_AlienCheckPoints
VFX_AlienFlak_m06
VFX_AlienMini_Gun_HitFX
VFX_AlienRifle_Tracer
VFX_AlienSMG_Trail
VFX_AlienSMG_Trail_Npc
VFX_AlienTracers_Amb
VFX_AlienUfo_Tracers
VFX_AlienUfo_TracersNPC
VFX_Alien_BTorch
VFX_Alien_MiniGun_Tracer
VFX_Alienufo_HitFX
VFX_AshTraySmoke
VFX_AudioLogs
VFX_Avatar_EngeryBall
VFX_Avatar_Flamebreath
VFX_Avatar_Shockwave
VFX_Avatar_SwordShock
VFX_BallRollDust
VFX_BalloonArch
VFX_BankTellerBox_DTH
VFX_BarrellFire
VFX_BarrierObject_Spawn
VFX_BarrierPit_Spawn
VFX_BigBalloon_Exp
VFX_BlackHoleGun_Constant
VFX_BlackHoleGun_Exp
VFX_BlackHoleGun_Projectile
VFX_BlackHoleGun_SuckingIn
VFX_Black_Smoke
VFX_Blood_Slash_Horo
VFX_Blood_Slash_up
VFX_BlueFog
VFX_Blue_Beam
VFX_BodySlamDust
VFX_BoostArrows
VFX_BoostOrbs
VFX_BreakableGlass
VFX_Breaking_Roof
VFX_Breaking_Roof_Small
VFX_Buff_Fire
VFX_Buff_Freeze
VFX_Buff_LifeSteal
VFX_Buff_Lightning
VFX_BurnDeath
VFX_BurningSmokeStack
VFX_BusStopGlass_DTH
VFX_Busstop_DTH
VFX_CTO_Chop_Shop
VFX_CTO_Hitman
VFX_CabinWind
VFX_CarUnderGlow
VFX_Cem_Vat
VFX_ChairDust
VFX_ChimneySmoke
VFX_CidGold_Glow
VFX_Cid_HealthBeam
VFX_Cid_Ping
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VFX_CigSmoke
VFX_CigSmokeWithGlow
VFX_ClonePods_Glass
VFX_ClonePods_Particles
VFX_CoOpIcon
VFX_Coda_Bubbles
VFX_ComputerCase_DTH
VFX_Confetti
VFX_CribShip_Beam
VFX_CribShip_ChargeMuzzle
VFX_CribShip_HitFX
VFX_Crib_Portal
VFX_Crib_Portal_exit
VFX_CribshipTurrets_Tracers
VFX_Cribship_HitEffects
VFX_CutsceneAlienTracer
VFX_CyberBlaze_FireLarge
VFX_CyberBlaze_FireMed
VFX_CyberBlaze_FireRibbon
VFX_CyberBlaze_FireSmall
VFX_CyberSpace_DataFlow
VFX_CyberSpace_Spawn
VFX_CyberTB_Arrow
VFX_CyberTank_Exp
VFX_CyberTank_Exp_Red
VFX_DFA
VFX_DJVC_powerUp
VFX_DataScroll_Small
VFX_DataScroll_large
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VFX_Disintegrator_Muzz
VFX_Disintegrator_PreBeam
VFX_DomeShield
VFX_Dragon_Inside
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VFX_DubStep_beats
VFX_DubStep_tweets
VFX_ElectricGenerator_Exp
VFX_EvilPc_health
VFX_FallingDust
VFX_FallingLeaves_Large
VFX_FallingSparks01
VFX_FallingSparks
VFX_FallingSparks_NoLight01
VFX_FallingSparks_NoLight
VFX_FallingWater
VFX_FightClubIcon
VFX_FireCheckPoint
VFX_FireCheckPoint_B
VFX_FireCheckPoint_G
VFX_FireCheckPoint_P
VFX_FireHydrant_DTH
VFX_Fire_Hadooken
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VFX_FogMachine
VFX_ForSaleIcon
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VFX_FruitFlys
VFX_GarbageFlys
VFX_GasPump_Smoke
VFX_GenkiCar_Fireworks
VFX_GenkiGlare_Green
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VFX_GenkiVacuum_Dlc
VFX_GlassBreak
VFX_GlitchBlast_Exp
VFX_Glitch_Projectile
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VFX_Goo
VFX_Gps_Arrows
VFX_GreenAcid_Hitfx
VFX_GrenadeTrail
VFX_Grenade_Sh03
VFX_GrillSteam
VFX_H_Hadooken_Projectile
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VFX_HealthPickup
VFX_HeliExplode
VFX_HitVFX
VFX_HoloGram_Simulation
VFX_HoloScreen_Ball
VFX_HoloScreen_Ball_Red
VFX_Hologram_City
VFX_Hologram_Tower
VFX_Hologram_pSaints
VFX_Homie_Hadooken_Charge
VFX_Homie_Hadooken_Exp
VFX_HotSpot_Glare
VFX_HotSpot_Sparks
VFX_HotSpots_Laser
VFX_HotSpots_LaserBall
VFX_HotSpots_Shield
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VFX_HoverCraft_Underglow
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VFX_JoeDust
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VFX_KillBaneGloves_Gore
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VFX_LaserSight
VFX_LifeSteal_BuffNpc
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VFX_Lightning_MainBeam
VFX_M00_RockFall
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VFX_M1Dust
VFX_M1_AlienExp_Roof
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VFX_M1_BlindingLight
VFX_M1_CameraDust
VFX_M1_Close_Fire
VFX_M1_GroundFog
VFX_M1_Int_fire
VFX_M1_Saints_Tracers
VFX_M1_Saints_Tracers_01
VFX_M1_UFOExp
VFX_M5_RingGate
VFX_M6_EXP
VFX_M7Ship_Light
VFX_MBot_Explosion
VFX_MBrawl_CFlashes
VFX_MCharge_CribShip_M7
VFX_MailBox_DTH
VFX_MayhemIcon
VFX_MechMayhemIcon
VFX_Mech_SuitHitFX
VFX_Mech_Suit_Muzz
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VFX_MegaCanBlood_Small
VFX_MegaCan_Blood
VFX_MegaCan_Dust
VFX_MegaCan_Eyes
VFX_MegaCan_LaserHit
VFX_MegaCan_Lasers
VFX_MegaCan_Mouth
VFX_Mine_Exp
VFX_Mission1_Fire
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VFX_MissionCheckPointIcon
VFX_MotherShip_M1
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VFX_MotherShip_Vortex
VFX_Mothership_Dome
VFX_Murka_Muzz
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VFX_NailGun_Tracer
VFX_NewsPaperDisp_DTH
VFX_NightMare_Rift
VFX_NightMare_Rift_After
VFX_OlegFootBinding
VFX_OlegWristBinding
VFX_OlegWristWater
VFX_OrangeFog
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VFX_Orbs_Large
VFX_PadlockIcon
VFX_PaulNeg_Light
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VFX_PistolBlaster_HitVFX
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VFX_PistolPhaser_HitVFX
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VFX_Ps3_Icon
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VFX_Rift_Orb_L
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VFX_RocketDmg_Fire
VFX_RocketSparks_Looping
VFX_RocketThin_Smoke
VFX_RoofTop_FireWorks
VFX_RunningManIcon
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VFX_RunningMan_TeslaCoil
VFX_SMGSmoke_Muzz
VFX_SaintTracers_Ambi
VFX_SearchLight
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VFX_Slash_R_CAF
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VFX_Slash_U_CAF
VFX_Slash_U_CBS
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VFX_SlotMachine2_DTH
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VFX_SmokeStack
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VFX_Space_Steam_R_Blu
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VFX_Space_Steam_Sqr
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VFX_StagRifle_Cutscene
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VFX_Steam_Grate
VFX_StompGravity_Dust
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VFX_StompRock_Dust
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VFX_StripperSuck_Back
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VFX_SuperRun
VFX_SuppressionGrenade
VFX_TK_ForceHold
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VFX_TankBall_Charge
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VFX_Tank_Tracer
VFX_Test_ZynStars
VFX_TireSparks
VFX_TkMayhemIcon
VFX_Tk_LifeSteal
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VFX_Tk_LightningHold
VFX_TrafficSig_DTH
VFX_TrailBlaze_FireRibbon
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VFX_Transformer_DTH
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VFX_UFOMayhemIcon
VFX_VTOL_BottomHover
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VFX_VTOL_TopHover
VFX_VTOL_exhaust
VFX_VentSteam_Large
VFX_VentSteam_Med
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VFX_VolcanoFire
VFX_WH_RPG_Exp
VFX_WH_Turret_Exp
VFX_W_Hadooken_Projectile
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VFX_WardenGround_Pound
VFX_WardenTK_Spell
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VFX_Washington_Monu_Base
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VFX_lighterLight
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VFX_m7_wallcollapse
VFX_mechsuit_Exp
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Vfx_CidMalfunction
Vfx_Crib_Dust
Vfx_Electrified_Floor
Vfx_White_Glares
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gb_outconfetti_Slow
glass_shoot
gp_m06_DustPlumes
gun_Tracer
gun_tracer
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vfx_CID_down_load
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vfx_WhitePicket_dth
vfx_ai_life_pee
vfx_ai_life_vomit02
vfx_ai_life_vomit
vfx_airlock
vfx_airplane_flyover
vfx_al_dt_smog
vfx_al_fa_smog
vfx_al_fly_clouds
vfx_al_zombie_smog
vfx_alien_beacon_dth
vfx_alien_bomb_blink
vfx_alien_border
vfx_alien_building_beam
vfx_alien_building_beam_int
vfx_alien_chasm
vfx_alien_spawn_mis5
vfx_alienbounce_Exp
vfx_alienbounce_Trail
vfx_alienbounce_muzzle
vfx_aliencrate_dth
vfx_alienmini_gun_muzzle
vfx_alienpistol_muzzle
vfx_alienpistol_tracer
vfx_alienportalhit
vfx_aliensmg_muzz
vfx_aliensmg_tracer
vfx_big_explode_mis17
vfx_big_mis13_smoke
vfx_blast_shield_exp
vfx_blowing_trash_big
vfx_blowing_trash_sm
vfx_blue_dot_scope
vfx_bomb_cloud
vfx_brawl_fireworks01
vfx_brawl_fireworks02
vfx_burning_banner
vfx_burning_banner_big
vfx_camera_flash
vfx_camera_rain
vfx_camera_rain_drops
vfx_car_tire_dirt
vfx_car_tire_grass
vfx_car_tire_splash
vfx_cem_vat_b
vfx_chasm_steam
vfx_chem_explode
vfx_cool_water_mis17
vfx_crib_ship_flak_cannon
vfx_cribship_trail
vfx_cribship_trail_m3
vfx_cyber_forcefield_dth
vfx_cyber_skybox
vfx_cybergun_projectile
vfx_digi_ring_day
vfx_digi_ring_night
vfx_disintegrator_tracer
vfx_distortionrefraction
vfx_distortionrefraction_S
vfx_doaRed
vfx_drug_smoke
vfx_dubstep_Exp
vfx_dubstep_eq
vfx_dubstep_hit
vfx_dubstep_muzzle_B
vfx_dubstep_muzzle_T
vfx_dubstep_waveform
vfx_dust_drop
vfx_electric_body
vfx_electric_drain
vfx_electric_nuke_club
vfx_electric_nuke_music
vfx_electric_nuke_sparks
vfx_electricbeam_large
vfx_electriccap_large
vfx_electriccap_small
vfx_emergency_light01
vfx_emergency_light02
vfx_emergency_light
vfx_emoticon_attacking
vfx_emoticon_damaged
vfx_energy_beam_key
vfx_energy_beam_key_G
vfx_explode_m02
vfx_fire_big_m17
vfx_flare
vfx_flare_a
vfx_flower_stomp
vfx_fog_alien_vol
vfx_gatcell_goo_f
vfx_gate_sparks
vfx_genki_cannon
vfx_genki_glow
vfx_genki_man
vfx_genki_poof
vfx_genki_vacuum
vfx_glare_monitor
vfx_glass_helmet_break
vfx_greatjump
vfx_handdooricon
vfx_heavy_rain
vfx_heli_exhaust
vfx_highwaysign_glares
vfx_hotspot_beam_red
vfx_hotspot_beam_red_sm
vfx_ironSaint_exp
vfx_key_holo_sail
vfx_key_power_up
vfx_kinzie_symbol_static
vfx_kinzie_symbol_touch
vfx_laser_lights
vfx_laser_node_exp
vfx_laser_trap
vfx_lava_explode
vfx_lava_smoke
vfx_lava_splash
vfx_lightRay_churchBig
vfx_lightRays_church_01
vfx_lightRays_church_02
vfx_lightRays_church_hi
vfx_lightRays_dusty_01
vfx_lightRays_m00_dust
vfx_lightRays_m01_wh
vfx_lightRays_m01_wh_2
vfx_lightRays_m01_wh_3
vfx_lightRays_m03_air
vfx_lightRays_m03_win
vfx_lightRays_m11_mbot
vfx_lightRays_nightmare_m9
vfx_lightRays_poker_wh
vfx_lightRays_sm_wh
vfx_lightRays_spfc_octo
vfx_lightRays_spfc_row
vfx_lightRays_yellow_01
vfx_light_beam_mis5
vfx_lighter_flame
vfx_lightning_smallbeam
vfx_looping_clouds
vfx_looping_dust_debris
vfx_m00_cameraFlys
vfx_m00_cameradust
vfx_m03_skybox
vfx_m17_airlock_smoke
vfx_m22_3_hall_smoke
vfx_mad06_fall02
vfx_mad06_trnsplat01
vfx_mad06_trnsplat02
vfx_mbrawl_glares
vfx_mech_boost_dirt_slide
vfx_mech_boost_on
vfx_mech_boost_start
vfx_mis11_big_engine_fire
vfx_mis16_lightcone
vfx_mis17_glare
vfx_mis17_holo
vfx_mis17_steam_big
vfx_mis17_steam_spray01
vfx_mis17_steam_spray02
vfx_mis1_light_ray
vfx_mis24_force_field
vfx_mis5_light_ray
vfx_nightmare_fog_10
vfx_nightmare_fog_5
vfx_nightmare_glare
vfx_nuke_beam
vfx_nuke_light_blue
vfx_nuke_light_pink
vfx_olegs_c4_explode
vfx_omg
vfx_panel_break
vfx_paulfog
vfx_platform_bbeam
vfx_platform_bbeam_plus
vfx_pollution
vfx_pony_cart_sparks
vfx_portal_arc_blue
vfx_portal_arc_red
vfx_quick_blood_stab
vfx_rain_system
vfx_randomexp
vfx_re_entry
vfx_red_flare
vfx_rocket_launch
vfx_rocket_smoke
vfx_runningman_electric
vfx_runningman_fire
vfx_runningman_fireB
vfx_scaffolding_dth
vfx_screen_rcgun
vfx_screen_rpg
vfx_shield_M02
vfx_shield_M02_lock
vfx_ship_light_glares
vfx_shockwave_kill_all
vfx_skull_emoticon
vfx_sky_beam_blue
vfx_sky_beam_green
vfx_sky_beam_pink
vfx_sky_beam_purple
vfx_sky_beam_red
vfx_sky_beam_white
vfx_skydive_panda
vfx_skyscraper_light_blue
vfx_skyscraper_light_orange
vfx_skyscraper_light_red
vfx_slash_u_ccc
vfx_small_glare_red01
vfx_small_glare_red02
vfx_small_glare_red03
vfx_small_sparks02
vfx_small_sparks
vfx_smoke_grenade
vfx_smoke_room_fill_m17
vfx_snow
vfx_space_cam
vfx_space_dive_vol
vfx_space_skybox
vfx_spfc_ring
vfx_sprinkler_lawn
vfx_steam_L_arena
vfx_steam_sparks
vfx_sun_glare
vfx_swirl_storm
vfx_swirl_storm_beam
vfx_swirl_storm_beam_mis
vfx_tank_spawn_mis02
vfx_tankball_muzz
vfx_teleport_m03
vfx_test_zynstars_Bg
vfx_therm_sinking_water
vfx_tiki_torch
vfx_tiresblowout
vfx_tk_bombspawn
vfx_tk_cannonlaunch
vfx_tk_cannonlaunch_green
vfx_tk_greenbomb_explo
vfx_tk_redbomb_explo
vfx_tk_trail_fire
vfx_tk_trail_green
vfx_tk_trail_red
vfx_tractor_beam
vfx_tree_death
vfx_tree_death_shrub
vfx_vehicle_telport
vfx_vehicleimpact_large_m03
vfx_vehicleimpact_large_m15
vfx_ventFireJet-L
vfx_ventFireJet-R
vfx_vent_steam_big
vfx_vent_steam_mis5
vfx_wall_ripple
vfx_warden_EXP
vfx_warpCore_goo
vfx_warpCore_shield_m17
vfx_water_sprinkler
vfx_watersplash_big
vfx_watersplash_noRipple
vfx_worklight_glare
vfx_wtf
vfx_zinyak_shield
vfx_zinyak_statue_break
vfx_zombie_con_explode
vfx_zombie_container
vfx_zombie_fog
wep_Daedalus_Muzzle01
wep_brute_flamethrower
wep_electric_grenade_exp
wep_sonicgun_laser01
wep_sonicgun_laser02
wep_stungun_hit
wep_stungun_muzzle
wep_stungun_projectile
wtr_bubbles_car
wtr_bubbles_man
wtr_ripple
wtr_ripple_lg
wtr_splash01
wtr_splash_explode
wtr_splash_foot
wtr_splash_lg
wtr_splash_sm
wtr_step
wtr_swim
 

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