How can I let my homies drive the saint variant vehicle on the street

Why does homies drive some vehicles with average variants on the street, and these vehicles are also have saints variants. I use the npc module of shitface, and try to modify it in spawn_ info_groups file adds vehicles with saints variants, but there is still no change. Why?
 
Why does homies drive some vehicles with average variants on the street, and these vehicles are also have saints variants. I use the npc module of shitface, and try to modify it in spawn_ info_groups file adds vehicles with saints variants, but there is still no change. Why?
From what I understand based upon posts in the past, the source of the problem is in the game's hardcoding, meaning changes to an xtbl file wouldn't make a difference in how they spawn.
 
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